From mboxrd@z Thu Jan 1 00:00:00 1970 From: Matti Aarnio Subject: Re: Debian 5.0 Date: Tue, 10 Mar 2009 19:10:43 +0200 Message-ID: <20090310171043.GM28512@mea-ext.zmailer.org> References: <49B4F318.1010106@xnet.co.nz> Mime-Version: 1.0 Return-path: Content-Disposition: inline In-Reply-To: Sender: linux-hams-owner@vger.kernel.org List-ID: Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: "Curt, WE7U" Cc: Peter Mallett , linux-hams@vger.kernel.org On Tue, Mar 10, 2009 at 09:54:32AM -0700, Curt, WE7U wrote: > On Mon, 9 Mar 2009, Curt, WE7U wrote: > >> *) Run "glxgears" before/after each change to see if frames/second >> is degrading or improving. > > Sorry, that last tip is only for 3D stuff. If you're not gaming in > 3D mode that won't be of much use to you. I doubt the video players > use OpenGL to do their video, but of course I could be wrong. Practically all _fast_ 2D graphics mappers (like those on some SDR softwares) use 3D API to push out 3D primitives to plot the multi- hued waterfalls on display. The "fun" of the thing is that modern graphics cards do this far faster than with plain 2D primitives. > -- > Curt, WE7U. archer at eskimo dot com > http://www.eskimo.com/~archer > Lotto: A tax on people who are bad at math. - unknown > Windows: Microsoft's tax on computer illiterates. - WE7U. > The world DOES revolve around me: I picked the coordinate system!" One Ernst and other Albert might have had something witty to say along these lines... 73 de Matti, OH2MQK