Re: [PATCH 3/6] C-language equivalents of include/asm-*/bitops.h

Edgar Toernig
2006-01-26T04:34:12Z

Richard Henderson wrote:
>
> On Wed, Jan 25, 2006 at 08:02:50PM +0000, Russell King wrote:
> > > + s = 16; if (word << 16 != 0) s = 0; b += s; word >>= s;
> > > + s = 8; if (word << 24 != 0) s = 0; b += s; word >>= s;
> > > + s = 4; if (word << 28 != 0) s = 0; b += s; word >>= s;
> ...
> > Basically, shifts which depend on a variable are more expensive than
> > constant-based shifts.
>
> Actually, they're all constant shifts. Just written stupidly.

Why shift at all?

int ffs(u32 word)
{
int bit = 0;

word &= -word; // only keep the lsb.

if (word & 0xffff0000) bit |= 16;
if (word & 0xff00ff00) bit |= 8;
if (word & 0xf0f0f0f0) bit |= 4;
if (word & 0xcccccccc) bit |= 2;
if (word & 0xaaaaaaaa) bit |= 1;

return bit;
}

Ciao, ET.