From mboxrd@z Thu Jan 1 00:00:00 1970 From: Nathan Scott Date: Thu, 09 Oct 2003 03:15:01 +0000 Subject: Re: IA64 ino_t incorrectly sized? Message-Id: List-Id: References: In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: linux-ia64@vger.kernel.org On Wed, Oct 08, 2003 at 06:57:13PM -0700, David Mosberger wrote: > >>>>> On Thu, 9 Oct 2003 11:25:58 +1000, Nathan Scott said: > > Nathan> The problem is not the interfaces - they tend to use "long" > Nathan> directly and will be unaffected. When I started running our > Nathan> tests with large inode numbers, for the most part everything > Nathan> just worked. > > Argh, of course it's about interfaces. We don't want to break > something unknowingly because of this change. Yes, I understand that. > Saying that "for the > most part everything just worked" isn't exactly reassuring! You have misunderstood and/or I have not been clear enough. "When I started running tests"... i.e. before I fixed this issue in asm-ia64/posix_types.h ... "for the most part everything just worked"... i.e. most stuff worked before, but not the thing I fixed; but now it is fixed, and all our tests pass now, and I know of no remaining issues. I did not review every possible interface for use of ino_t, no. I suppose that needs to be done, I don't have that kind of time available just now. cheers. -- Nathan