From: Denis Benato <denis.benato@linux.dev>
To: "Ilpo Järvinen" <ilpo.jarvinen@linux.intel.com>
Cc: LKML <linux-kernel@vger.kernel.org>,
platform-driver-x86@vger.kernel.org, linux-input@vger.kernel.org,
kernel@lists.opengamingcollective.org,
"Benjamin Tissoires" <bentiss@kernel.org>,
"Jiri Kosina" <jikos@kernel.org>,
"Luke D . Jones" <luke@ljones.dev>,
"Mateusz Schwartz" <matthew.schwartz@linux.dev>,
"Denis Benato" <benato.denis96@gmail.com>,
"Jonathan LoBue" <jlobue10@gmail.com>,
"Khamunetri Clark" <khamunetriclark@gmail.com>,
"Derek J. Clark" <derekjohn.clark@gmail.com>,
"Joshua Leivenzon" <hacker1024@users.sourceforge.net>,
"Nathan Chancellor" <nathan@kernel.org>,
"Rebecca Mara Müller" <rebecca.mara@posteo.de>,
"Ivan Levchenko" <me@livan.pro>,
"Corentin Chary" <corentin.chary@gmail.com>,
"Hans de Goede" <hansg@kernel.org>
Subject: Re: [PATCH v11 09/18] HID: asus: add support for gamepad mode
Date: Fri, 30 Oct 2026 15:58:01 +0100 [thread overview]
Message-ID: <057607f9-64ee-4f90-aab1-a12542c7c755@linux.dev> (raw)
In-Reply-To: <5f908138-980f-2005-b319-38d89a1e59dc@linux.intel.com>
On 10/26/26 14:20, Ilpo Järvinen wrote:
> On Sun, 25 Oct 2026, Denis Benato wrote:
>
>> ROG Ally devices can emulate either a mouse+keyboard (desktop mode)
>> or an gamepad device (xbox360 controller in ROG ally and a custom
>> DInput device on newer models): add support for switching the current
>> controller mode.
>>
>> Signed-off-by: Luke Jones <luke@ljones.dev>
>> Signed-off-by: Denis Benato <denis.benato@linux.dev>
>> ---
>> drivers/hid/hid-asus.c | 158 ++++++++++++++++++++++++++++++++++++++++-
>> 1 file changed, 157 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/hid/hid-asus.c b/drivers/hid/hid-asus.c
>> index a3a21a1493aa..fae5f36a9fa6 100644
>> --- a/drivers/hid/hid-asus.c
>> +++ b/drivers/hid/hid-asus.c
>> @@ -198,6 +198,11 @@ struct ally_joystick_resp_curve {
>> struct ally_joystick_resp_curve_param entry_4;
>> } __packed;
>>
>> +enum ally_gamepad_mode_index {
>> + ALLY_GAMEPAD_MODE_GAMEPAD = 0x01,
>> + ALLY_GAMEPAD_MODE_KEYBOARD = 0x02,
>> +};
>> +
>> struct ally_config {
>> /* Must be locked if the data is being changed */
>> struct mutex config_mutex;
>> @@ -411,6 +416,15 @@ enum ally_command_codes {
>> /* XInput rumble magnitudes use the hardware's 0..100 intensity range. */
>> #define ALLY_FF_MAX_INTENSITY 100
>>
>> +static const char *const ally_gamepad_mode_text[] = {
>> + "gamepad", "desktop"
> So this paired with ally_gamepad_mode, because ally_gamepad_mode_index is
> off-by-one?
>
>> +};
>> +
>> +static const u8 ally_gamepad_mode[] = {
>> + ALLY_GAMEPAD_MODE_GAMEPAD,
>> + ALLY_GAMEPAD_MODE_KEYBOARD
> Almost duplicate of _index variant?
>
> Couldn't you use [xx] = style initializers with ally_gamepad_mode_text[]
> instead?
Yes, I could and it's what Luke did, but this would make the search
asymmetric and more difficult so I decided this made other parts
easier to understand.
Also I don't like treating enums as int and vice-versa because
it can introduce over time subtle bugs...
And I wanted something that made it easier in the future to
add more modes since I know there is at least one more: "bios".
But that requires more time and the benefits of it are unclear
so I focused on how to make it easier to extend this in a clear way.
>> +};
>> +
>> static const u8 ALLY_FORCE_FEEDBACK_OFF[] = {
>> 0x0D, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB
>> };
>> @@ -930,6 +944,137 @@ static ssize_t xbox_controller_store(struct device *dev,
>>
>> static DEVICE_ATTR_RW(xbox_controller);
>>
>> +/**
>> + * ally_set_gamepad_mode() - Set the gamepad operating mode
>> + * @ally: ally handheld structure
>> + * @hdev: HID device
>> + * @mode: gamepad mode to set
>> + *
>> + * Return: 0 on success, negative errno on failure
>> + */
>> +static int ally_set_gamepad_mode(struct ally_handheld *ally, struct hid_device *hdev, u8 mode)
>> +{
>> + u8 payload[] = { mode };
>> + int ret;
>> +
>> + if (mode < ALLY_GAMEPAD_MODE_GAMEPAD ||
>> + mode > ALLY_GAMEPAD_MODE_KEYBOARD) {
>> + hid_err(hdev, "Invalid gamepad mode: %u\n", mode);
>> + return -EINVAL;
>> + }
>> +
>> + u8 *buf __free(kfree) = ally_alloc_cmd(CMD_SET_GAMEPAD_MODE, payload, sizeof(payload));
>> + if (!buf)
>> + return -ENOMEM;
>> +
>> + ret = ally_gamepad_send_packet(ally, hdev, buf, ROG_ALLY_REPORT_SIZE);
>> + if (ret < 0) {
>> + hid_err(hdev, "Failed to set gamepad mode: %d\n", ret);
>> + return ret;
>> + }
>> +
>> + return 0;
>> +}
>> +
>> +static ssize_t gamepad_mode_show(struct device *dev, struct device_attribute *attr, char *buf)
>> +{
>> + struct hid_device *hdev = to_hid_device(dev);
>> + struct asus_drvdata *drvdata = hid_get_drvdata(hdev);
>> + struct ally_handheld *ally = drvdata->rog_ally;
>> + struct ally_config *cfg;
>> + u8 mode_byte;
>> + int i;
>> +
>> + if (!ally)
>> + return -ENODEV;
>> +
>> + cfg = ally_get_config(ally);
>> + if (!cfg)
>> + return -ENODEV;
>> +
>> + guard(mutex)(&cfg->config_mutex);
>> +
>> + mode_byte = cfg->gamepad_mode;
>> +
>> + for (i = 0; i < ARRAY_SIZE(ally_gamepad_mode); i++) {
>> + if (ally_gamepad_mode[i] == mode_byte)
>> + return sysfs_emit(buf, "%s\n", ally_gamepad_mode_text[i]);
>> + }
>> +
>> + /*
>> + * The recorded mode only comes from the table above: an unknown
>> + * byte means memory corruption, not a userspace-visible value.
>> + */
>> + return -EIO;
>> +}
>> +
>> +static ssize_t gamepad_mode_store(struct device *dev, struct device_attribute *attr,
>> + const char *buf, size_t count)
>> +{
>> + struct hid_device *hdev = to_hid_device(dev);
>> + struct asus_drvdata *drvdata = hid_get_drvdata(hdev);
>> + struct ally_handheld *ally = drvdata->rog_ally;
>> + struct ally_config *cfg;
>> + u8 mode_byte;
>> + int mode;
>> + int ret;
>> +
>> + if (!ally)
>> + return -ENODEV;
>> +
>> + cfg = ally_get_config(ally);
>> + if (!cfg)
>> + return -ENODEV;
>> +
>> + mode = sysfs_match_string(ally_gamepad_mode_text, buf);
>> + if (mode < 0) {
>> + hid_err(hdev, "Unknown gamepad mode\n");
>> + return mode;
>> + }
>> +
>> + /* Convert the index of the text mode array to the byte
>> + * that will be accepted by the ally MCU.
>> + */
>> + mode_byte = ally_gamepad_mode[mode];
>> +
>> + guard(mutex)(&cfg->config_mutex);
>> +
>> + ret = ally_set_gamepad_mode(ally, hdev, mode_byte);
>> + if (ret < 0)
>> + return ret;
>> +
>> + cfg->gamepad_mode = mode_byte;
>> +
>> + hid_dbg(hdev, "Set gamepad mode to %s\n", ally_gamepad_mode_text[mode]);
>> +
>> + sysfs_notify(&dev->kobj, NULL, "gamepad_mode");
>> +
>> + return count;
>> +}
>> +
>> +static ssize_t gamepad_mode_index_show(struct device *dev,
>> + struct device_attribute *attr,
>> + char *buf)
>> +{
>> + int i;
>> + ssize_t len = 0;
>> +
>> + for (i = 0; i < ARRAY_SIZE(ally_gamepad_mode_text); i++) {
>> + if (!ally_gamepad_mode_text[i] || ally_gamepad_mode_text[i][0] == '\0')
> [i][0] == '\0' is not true for anything??
>
>> + continue;
>> + len += sysfs_emit_at(buf, len, "%s ", ally_gamepad_mode_text[i]);
>> + }
>> +
>> + /* Replace the last space with a newline */
>> + if (len > 0)
>> + buf[len - 1] = '\n';
>> +
>> + return len;
>> +}
>> +
>> +static DEVICE_ATTR_RW(gamepad_mode);
>> +static DEVICE_ATTR_RO(gamepad_mode_index);
>> +
>> /**
>> * ally_set_vibration_intensity() - Set vibration intensity values
>> * @ally: ally handheld structure
>> @@ -2217,6 +2362,8 @@ static struct device_attribute dev_attr_right_response_curve_index =
>>
>> static struct attribute *ally_config_attrs[] = {
>> &dev_attr_xbox_controller.attr,
>> + &dev_attr_gamepad_mode.attr,
>> + &dev_attr_gamepad_mode_index.attr,
>> NULL
>> };
>>
>> @@ -2356,7 +2503,7 @@ static struct ally_config *ally_config_create(struct hid_device *hdev, struct al
>> }
>>
>> if (!cfg->initialized) {
>> - cfg->gamepad_mode = 0x01;
>> + cfg->gamepad_mode = ALLY_GAMEPAD_MODE_GAMEPAD;
>> cfg->xbox_controller_enabled = true;
>> cfg->left_deadzone = 10;
>> cfg->left_outer_threshold = 90;
>> @@ -2926,6 +3073,15 @@ static int hid_asus_ally_init(struct hid_device *hdev, struct ally_handheld *all
>> ret);
>> }
>>
>> + /*
>> + * An MCU reset switches the gamepad mode back to its default:
>> + * send the recorded one first, so that every other setting
>> + * restored below is applied on top of the expected mode.
>> + */
>> + ret = ally_set_gamepad_mode(ally, hdev, cfg->gamepad_mode);
>> + if (ret < 0)
>> + hid_warn(hdev, "Failed to restore gamepad mode: %d\n", ret);
>> +
>> /*
>> * The MCU does not keep the vibration intensity across a reset:
>> * send the recorded values again, whichever interface probed.
>>
next prev parent reply other threads:[~2026-10-30 14:58 UTC|newest]
Thread overview: 51+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-10-25 23:52 [PATCH v11 00/18] HID: asus: add support for ROG Ally handhelds Denis Benato
2026-10-25 23:52 ` [PATCH v11 01/18] " Denis Benato
2026-10-26 0:10 ` sashiko-bot
2026-10-26 12:38 ` Ilpo Järvinen
2026-10-30 13:38 ` Denis Benato
2026-10-30 13:56 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 02/18] HID: asus: add gamepad configuration Denis Benato
2026-10-26 0:10 ` sashiko-bot
2026-10-26 12:56 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 03/18] HID: asus: add vibration strength configuration Denis Benato
2026-10-25 23:52 ` [PATCH v11 04/18] HID: asus: add joysticks inner and outer range configuration Denis Benato
2026-10-26 13:00 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 05/18] HID: asus: add triggers " Denis Benato
2026-10-25 23:52 ` [PATCH v11 06/18] HID: asus: add joysticks anti-deadzone configuration Denis Benato
2026-10-25 23:52 ` [PATCH v11 07/18] HID: asus: add support for response curve Denis Benato
2026-10-26 13:06 ` Ilpo Järvinen
2026-10-30 14:38 ` Denis Benato
2026-10-30 14:49 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 08/18] HID: asus: add support to force feedback Denis Benato
2026-10-26 0:19 ` sashiko-bot
2026-10-26 12:36 ` Sakari Ailus
2026-10-26 18:21 ` Ilpo Järvinen
2026-10-26 18:27 ` Sakari Ailus
2026-10-26 13:13 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 09/18] HID: asus: add support for gamepad mode Denis Benato
2026-10-26 13:20 ` Ilpo Järvinen
2026-10-30 14:58 ` Denis Benato [this message]
2026-10-25 23:52 ` [PATCH v11 10/18] HID: asus: add support for turbo buttons Denis Benato
2026-10-26 13:29 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 11/18] HID: asus: add support for btn remapping Denis Benato
2026-10-26 0:06 ` sashiko-bot
2026-10-26 14:03 ` Ilpo Järvinen
2026-10-30 15:44 ` Denis Benato
2026-10-30 15:57 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 12/18] HID: asus: size feature reports from the HID report descriptor Denis Benato
2026-10-26 0:06 ` sashiko-bot
2026-10-26 13:06 ` Rebecca Mara Müller
2026-10-26 19:38 ` Denis Benato
2026-10-25 23:52 ` [PATCH v11 13/18] HID: asus: identify XG Mobile stations and bind the LED to the reported model Denis Benato
2026-10-25 23:52 ` [PATCH v11 14/18] HID: asus: expose XG Mobile identity and firmware information Denis Benato
2026-10-26 0:05 ` sashiko-bot
2026-10-26 14:10 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 15/18] HID: asus: size ally gamepad commands from the HID report descriptor Denis Benato
2026-10-26 0:10 ` sashiko-bot
2026-10-25 23:52 ` [PATCH v11 16/18] platform/x86: asus-armoury: pick the eGPU activation from the reported GPU Denis Benato
2026-10-25 23:52 ` [PATCH v11 17/18] HID: asus: report the XG Mobile GPU vendor to asus-wmi Denis Benato
2026-10-26 0:03 ` sashiko-bot
2026-10-26 14:15 ` Ilpo Järvinen
2026-10-25 23:52 ` [PATCH v11 18/18] MAINTAINERS: add maintainer for the ASUS HID driver Denis Benato
2026-10-26 14:24 ` [PATCH v11 00/18] HID: asus: add support for ROG Ally handhelds Ilpo Järvinen
2026-10-26 18:03 ` Denis Benato
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