From: David Herrmann <dh.herrmann@gmail.com>
To: linux-input@vger.kernel.org
Cc: Jiri Kosina <jkosina@suse.cz>,
David Herrmann <dh.herrmann@gmail.com>,
stable@vger.kernel.org
Subject: [PATCH] HID: wiimote: add LEGO-wiimote VID
Date: Fri, 18 Oct 2013 16:26:22 +0200 [thread overview]
Message-ID: <1382106382-24800-1-git-send-email-dh.herrmann@gmail.com> (raw)
The LEGO-wiimote uses a different VID than the Nintendo ID. The device is
technically the same so add the ID.
Cc: <stable@vger.kernel.org> # 3.11+
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
---
drivers/hid/hid-core.c | 1 +
drivers/hid/hid-ids.h | 1 +
drivers/hid/hid-wiimote-core.c | 5 ++++-
3 files changed, 6 insertions(+), 1 deletion(-)
diff --git a/drivers/hid/hid-core.c b/drivers/hid/hid-core.c
index 95d2dff..e6c3a03 100644
--- a/drivers/hid/hid-core.c
+++ b/drivers/hid/hid-core.c
@@ -1871,6 +1871,7 @@ static const struct hid_device_id hid_have_special_driver[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_PRESENTER_8K_BT) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2, USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
index ac803c5..000e0df 100644
--- a/drivers/hid/hid-ids.h
+++ b/drivers/hid/hid-ids.h
@@ -639,6 +639,7 @@
#define USB_DEVICE_ID_NEXTWINDOW_TOUCHSCREEN 0x0003
#define USB_VENDOR_ID_NINTENDO 0x057e
+#define USB_VENDOR_ID_NINTENDO2 0x054c
#define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306
#define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
index abb20db..1446f52 100644
--- a/drivers/hid/hid-wiimote-core.c
+++ b/drivers/hid/hid-wiimote-core.c
@@ -834,7 +834,8 @@ static void wiimote_init_set_type(struct wiimote_data *wdata,
goto done;
}
- if (vendor == USB_VENDOR_ID_NINTENDO) {
+ if (vendor == USB_VENDOR_ID_NINTENDO ||
+ vendor == USB_VENDOR_ID_NINTENDO2) {
if (product == USB_DEVICE_ID_NINTENDO_WIIMOTE) {
devtype = WIIMOTE_DEV_GEN10;
goto done;
@@ -1855,6 +1856,8 @@ static void wiimote_hid_remove(struct hid_device *hdev)
static const struct hid_device_id wiimote_hid_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2,
+ USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
--
1.8.4
next reply other threads:[~2013-10-18 14:26 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-10-18 14:26 David Herrmann [this message]
2013-10-21 11:42 ` [PATCH] HID: wiimote: add LEGO-wiimote VID Jiri Kosina
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