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* [PATCH] playing ff effect with code greater then FF_EFFECTS can cause buffer overflow
@ 2007-05-01 23:15 Jan Kratochvil
  2007-05-01 23:20 ` Jiri Kosina
  2007-05-02  2:53 ` Dmitry Torokhov
  0 siblings, 2 replies; 5+ messages in thread
From: Jan Kratochvil @ 2007-05-01 23:15 UTC (permalink / raw)
  To: Dmitry Torokhov; +Cc: Jiri Kosina, Anssi Hannula, linux-input

From: Jan Kratochvil <honza@jikos.cz>
To: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Cc: Jiri Kosina <jkosina@suse.cz>, Anssi Hannula <anssi.hannula@gmail.com>,
    linux-input@atrey.karlin.mff.cuni.cz, linux-kernel@vger.kernel.org
Subject: [PATCH] playing ff effect with code greater then FF_EFFECTS can cause buffer overflow

Hi,
  i found a bug in ff-memless.c so i fixed it. As you can see I am 
doing check if effect_id is less then 0, but I am aware that it is useless 
because effect_id is actually input_event.code which is __u16, but on the 
other side as long as the effect_id is int I feel it is correct to check 
whether it is > 0. 

Jan.


From: Jan Kratochvil <honza@jikos.cz>

input: playing ff effect with code greater then FF_EFFECTS can cause buffer overflow

To reproduce this bug modify fftest to play effect with code > 15 and 
try to play this effect on device which is implemented using ff-memless.
ml_ff_playback() will try to access ml->states array over the boundary (array
is statically allocated to contain FF_EFFECTS fields). 

Signed-off-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>

---
 drivers/input/ff-memless.c |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/drivers/input/ff-memless.c b/drivers/input/ff-memless.c
index d226d93..bc546a6 100644
--- a/drivers/input/ff-memless.c
+++ b/drivers/input/ff-memless.c
@@ -396,7 +396,14 @@ static void ml_ff_set_gain(struct input_
 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
 {
 	struct ml_device *ml = dev->ff->private;
-	struct ml_effect_state *state = &ml->states[effect_id];
+	struct ml_effect_state *state;
+	
+	if (effect_id < 0 || effect_id >= FF_MEMLESS_EFFECTS) {
+		printk(KERN_ERR "Effect id %d is out of range!\n", effect_id);
+		return -EINVAL;
+	}
+
+	state = &ml->states[effect_id];
 
 	spin_lock_bh(&ml->timer_lock);
 
-- 
1.4.3.4

^ permalink raw reply related	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2007-05-02 15:31 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2007-05-01 23:15 [PATCH] playing ff effect with code greater then FF_EFFECTS can cause buffer overflow Jan Kratochvil
2007-05-01 23:20 ` Jiri Kosina
2007-05-02  2:56   ` Dmitry Torokhov
2007-05-02  2:53 ` Dmitry Torokhov
2007-05-02 15:31   ` Jan Kratochvil

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