* [PATCH] support wireless xbox360 controllers in xpad
@ 2007-06-03 23:14 Brian Magnuson
0 siblings, 0 replies; 3+ messages in thread
From: Brian Magnuson @ 2007-06-03 23:14 UTC (permalink / raw)
To: Jan Kratochvil; +Cc: Dmitry Torokhov, linux-input
Same patch as ealier expect removed the idata/odata fix
Added sign-off line from Jan
Signed-off-by: Brian Magnuson <bdmagnuson@gmail.com>
Signed-off-by: Jan Kratochvil <honza@jikos.cz>
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 664c765..4f22932 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -93,6 +93,7 @@
#define XTYPE_XBOX 0
#define XTYPE_XBOX360 1
+#define XTYPE_XBOX360W 2
static int dpad_to_buttons;
module_param(dpad_to_buttons, bool, S_IRUGO);
@@ -109,6 +110,7 @@ static const struct xpad_device {
{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX },
+ { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
@@ -179,6 +181,7 @@ static const signed short xpad_abs_pad[] = {
static struct usb_device_id xpad_table [] = {
{ USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
{ USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x028e, 1) }, /* X-Box 360 controller */
+ { USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x0719, 129) }, /* X-Box 360 wireless receiver */
{ }
};
@@ -318,6 +321,34 @@ static void xpad360_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
input_sync(dev);
}
+/*
+ * xpad360w_process_packet
+ *
+ * Completes a request by converting the data into events for the
+ * input subsystem. It is version for xbox 360 wireless controller.
+ *
+ * As far as I know the format of the status bytes are not
+ * documented anywhere and these are guesses based on just
+ * looking at the data receieved.
+ *
+ * Byte.Bit
+ * 00.1 - Status change: The controller or headset has connected/disconnected
+ * Bits 01.7 and 01.6 are valid
+ * 01.7 - Controller present
+ * 01.6 - Headset present
+ * 01.1 - Pad state (Bytes 4+) valid
+ *
+ */
+
+static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
+{
+ /* Valid pad data */
+ if (!(data[1] & 0x1))
+ return;
+
+ xpad360_process_packet(xpad, cmd, &data[4]);
+}
+
static void xpad_irq_in(struct urb *urb)
{
struct usb_xpad *xpad = urb->context;
@@ -338,10 +369,14 @@ static void xpad_irq_in(struct urb *urb)
goto exit;
}
- if (xpad->xtype == XTYPE_XBOX360)
- xpad360_process_packet(xpad, 0, xpad->idata);
- else
- xpad_process_packet(xpad, 0, xpad->idata);
+ switch (xpad->xtype) {
+ case XTYPE_XBOX360 :
+ xpad360_process_packet(xpad, 0, xpad->idata); break;
+ case XTYPE_XBOX360W :
+ xpad360w_process_packet(xpad, 0, xpad->idata); break;
+ default :
+ xpad_process_packet(xpad, 0, xpad->idata);
+ }
exit:
retval = usb_submit_urb (urb, GFP_ATOMIC);
@@ -550,7 +585,7 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
/* set up buttons */
for (i = 0; xpad_btn[i] >= 0; i++)
set_bit(xpad_btn[i], input_dev->keybit);
- if (xpad->xtype == XTYPE_XBOX360)
+ if ((xpad->xtype == XTYPE_XBOX360) || (xpad->xtype == XTYPE_XBOX360W))
for (i = 0; xpad360_btn[i] >= 0; i++)
set_bit(xpad360_btn[i], input_dev->keybit);
if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
--
1.4.4.2
^ permalink raw reply [flat|nested] 3+ messages in thread
* [PATCH] support wireless xbox360 controllers in xpad
@ 2007-05-31 1:32 Brian Magnuson
2007-05-31 8:19 ` Jan Kratochvil
0 siblings, 1 reply; 3+ messages in thread
From: Brian Magnuson @ 2007-05-31 1:32 UTC (permalink / raw)
To: Jan Kratochvil; +Cc: Dmitry Torokhov, linux-input
Hi Jan,
Here's the wireless controller patch rebased against the most
recent xpad.c. It's a bit slimmer this time. :)
One thing I noticed is that the analog joysticks appear to be inverted
from what I would expect. i.e. they operate in "flight simulator"
mode where pushing up gets a negative value and down is postive. I
don't have a wired xbox360 controller to compare it against so I'm
wondering if this is as it should be or that it's somehow inverted for
the wireless controller.
I didn't enable the rumble function for this because I don't have a
convient was to test if it works or not. Do you have a test
application?
Also, the *process_packet functions all take a u16 cmd argument which
is always 0. Is there some future use for this in mind?
This patch also includes a one-liner fix to xpad_init_ff.
-Brian
Signed-off-by: Brian Magnuson <bdmagnuson@gmail.com>
---
drivers/input/joystick/xpad.c | 47 +++++++++++++++++++++++++++++++++++-----
1 files changed, 41 insertions(+), 6 deletions(-)
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 664c765..4f22932 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -93,6 +93,7 @@
#define XTYPE_XBOX 0
#define XTYPE_XBOX360 1
+#define XTYPE_XBOX360W 2
static int dpad_to_buttons;
module_param(dpad_to_buttons, bool, S_IRUGO);
@@ -109,6 +110,7 @@ static const struct xpad_device {
{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX },
+ { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
{ 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
@@ -179,6 +181,7 @@ static const signed short xpad_abs_pad[] = {
static struct usb_device_id xpad_table [] = {
{ USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
{ USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x028e, 1) }, /* X-Box 360 controller */
+ { USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x0719, 129) }, /* X-Box 360 wireless receiver */
{ }
};
@@ -318,6 +321,34 @@ static void xpad360_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
input_sync(dev);
}
+/*
+ * xpad360w_process_packet
+ *
+ * Completes a request by converting the data into events for the
+ * input subsystem. It is version for xbox 360 wireless controller.
+ *
+ * As far as I know the format of the status bytes are not
+ * documented anywhere and these are guesses based on just
+ * looking at the data receieved.
+ *
+ * Byte.Bit
+ * 00.1 - Status change: The controller or headset has connected/disconnected
+ * Bits 01.7 and 01.6 are valid
+ * 01.7 - Controller present
+ * 01.6 - Headset present
+ * 01.1 - Pad state (Bytes 4+) valid
+ *
+ */
+
+static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
+{
+ /* Valid pad data */
+ if (!(data[1] & 0x1))
+ return;
+
+ xpad360_process_packet(xpad, cmd, &data[4]);
+}
+
static void xpad_irq_in(struct urb *urb)
{
struct usb_xpad *xpad = urb->context;
@@ -338,10 +369,14 @@ static void xpad_irq_in(struct urb *urb)
goto exit;
}
- if (xpad->xtype == XTYPE_XBOX360)
- xpad360_process_packet(xpad, 0, xpad->idata);
- else
- xpad_process_packet(xpad, 0, xpad->idata);
+ switch (xpad->xtype) {
+ case XTYPE_XBOX360 :
+ xpad360_process_packet(xpad, 0, xpad->idata); break;
+ case XTYPE_XBOX360W :
+ xpad360w_process_packet(xpad, 0, xpad->idata); break;
+ default :
+ xpad_process_packet(xpad, 0, xpad->idata);
+ }
exit:
retval = usb_submit_urb (urb, GFP_ATOMIC);
@@ -408,7 +443,7 @@ static int xpad_init_ff(struct usb_interface *intf, struct usb_xpad *xpad)
xpad->odata = usb_buffer_alloc(xpad->udev, XPAD_PKT_LEN,
GFP_ATOMIC, &xpad->odata_dma );
- if (!xpad->idata)
+ if (!xpad->odata)
goto fail1;
xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
@@ -550,7 +585,7 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
/* set up buttons */
for (i = 0; xpad_btn[i] >= 0; i++)
set_bit(xpad_btn[i], input_dev->keybit);
- if (xpad->xtype == XTYPE_XBOX360)
+ if ((xpad->xtype == XTYPE_XBOX360) || (xpad->xtype == XTYPE_XBOX360W))
for (i = 0; xpad360_btn[i] >= 0; i++)
set_bit(xpad360_btn[i], input_dev->keybit);
if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
--
1.4.4.2
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH] support wireless xbox360 controllers in xpad
2007-05-31 1:32 Brian Magnuson
@ 2007-05-31 8:19 ` Jan Kratochvil
0 siblings, 0 replies; 3+ messages in thread
From: Jan Kratochvil @ 2007-05-31 8:19 UTC (permalink / raw)
To: Brian Magnuson; +Cc: Dmitry Torokhov, linux-input
Hi Brian,
On Wed, 30 May 2007, Brian Magnuson wrote:
> Hi Jan,
>
> Here's the wireless controller patch rebased against the most
> recent xpad.c. It's a bit slimmer this time. :)
>
> One thing I noticed is that the analog joysticks appear to be inverted
> from what I would expect. i.e. they operate in "flight simulator"
> mode where pushing up gets a negative value and down is postive. I
> don't have a wired xbox360 controller to compare it against so I'm
> wondering if this is as it should be or that it's somehow inverted for
> the wireless controller.
This is strange, I'll check asap (i.e. tomorrow).
> I didn't enable the rumble function for this because I don't have a
> convient was to test if it works or not. Do you have a test
> application?
Of course there is test app. Just install input-utils package (your distro
probably has it) and use fftest for force feedback and evtest for events.
>
> Also, the *process_packet functions all take a u16 cmd argument which
> is always 0. Is there some future use for this in mind?
Hmm I see, dunno why it is there. Maybe we should remove it sometime, in
separate patch.
>
> This patch also includes a one-liner fix to xpad_init_ff.
Thanks!
But I don't think it is necessary to have xpad360w_process_packet
function. I suppose that the controll will hold for wired controller as well.
I'll let you know.
Do you plan to make headset working? I was planning to make it work, but I think
there is no need to duplicate our work :)
Jan
>
> -Brian
>
> Signed-off-by: Brian Magnuson <bdmagnuson@gmail.com>
> ---
> drivers/input/joystick/xpad.c | 47 +++++++++++++++++++++++++++++++++++-----
> 1 files changed, 41 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> index 664c765..4f22932 100644
> --- a/drivers/input/joystick/xpad.c
> +++ b/drivers/input/joystick/xpad.c
> @@ -93,6 +93,7 @@
>
> #define XTYPE_XBOX 0
> #define XTYPE_XBOX360 1
> +#define XTYPE_XBOX360W 2
>
> static int dpad_to_buttons;
> module_param(dpad_to_buttons, bool, S_IRUGO);
> @@ -109,6 +110,7 @@ static const struct xpad_device {
> { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
> { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
> { 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX },
> + { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
> { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
> { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
> { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
> @@ -179,6 +181,7 @@ static const signed short xpad_abs_pad[] = {
> static struct usb_device_id xpad_table [] = {
> { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
> { USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x028e, 1) }, /* X-Box 360 controller */
> + { USB_DEVICE_INTERFACE_PROTOCOL(0x045e, 0x0719, 129) }, /* X-Box 360 wireless receiver */
> { }
> };
>
> @@ -318,6 +321,34 @@ static void xpad360_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
> input_sync(dev);
> }
>
> +/*
> + * xpad360w_process_packet
> + *
> + * Completes a request by converting the data into events for the
> + * input subsystem. It is version for xbox 360 wireless controller.
> + *
> + * As far as I know the format of the status bytes are not
> + * documented anywhere and these are guesses based on just
> + * looking at the data receieved.
> + *
> + * Byte.Bit
> + * 00.1 - Status change: The controller or headset has connected/disconnected
> + * Bits 01.7 and 01.6 are valid
> + * 01.7 - Controller present
> + * 01.6 - Headset present
> + * 01.1 - Pad state (Bytes 4+) valid
> + *
> + */
> +
> +static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
> +{
> + /* Valid pad data */
> + if (!(data[1] & 0x1))
> + return;
> +
> + xpad360_process_packet(xpad, cmd, &data[4]);
> +}
> +
> static void xpad_irq_in(struct urb *urb)
> {
> struct usb_xpad *xpad = urb->context;
> @@ -338,10 +369,14 @@ static void xpad_irq_in(struct urb *urb)
> goto exit;
> }
>
> - if (xpad->xtype == XTYPE_XBOX360)
> - xpad360_process_packet(xpad, 0, xpad->idata);
> - else
> - xpad_process_packet(xpad, 0, xpad->idata);
> + switch (xpad->xtype) {
> + case XTYPE_XBOX360 :
> + xpad360_process_packet(xpad, 0, xpad->idata); break;
> + case XTYPE_XBOX360W :
> + xpad360w_process_packet(xpad, 0, xpad->idata); break;
> + default :
> + xpad_process_packet(xpad, 0, xpad->idata);
> + }
>
> exit:
> retval = usb_submit_urb (urb, GFP_ATOMIC);
> @@ -408,7 +443,7 @@ static int xpad_init_ff(struct usb_interface *intf, struct usb_xpad *xpad)
>
> xpad->odata = usb_buffer_alloc(xpad->udev, XPAD_PKT_LEN,
> GFP_ATOMIC, &xpad->odata_dma );
> - if (!xpad->idata)
> + if (!xpad->odata)
> goto fail1;
>
> xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
> @@ -550,7 +585,7 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
> /* set up buttons */
> for (i = 0; xpad_btn[i] >= 0; i++)
> set_bit(xpad_btn[i], input_dev->keybit);
> - if (xpad->xtype == XTYPE_XBOX360)
> + if ((xpad->xtype == XTYPE_XBOX360) || (xpad->xtype == XTYPE_XBOX360W))
> for (i = 0; xpad360_btn[i] >= 0; i++)
> set_bit(xpad360_btn[i], input_dev->keybit);
> if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
> --
> 1.4.4.2
>
>
>
^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2007-06-03 23:14 UTC | newest]
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2007-06-03 23:14 [PATCH] support wireless xbox360 controllers in xpad Brian Magnuson
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2007-05-31 1:32 Brian Magnuson
2007-05-31 8:19 ` Jan Kratochvil
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