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* [2.6 patch] drivers/input/: #if 0 unused functions
@ 2008-03-30 23:28 Adrian Bunk
  2008-04-18 15:58 ` Dmitry Torokhov
  0 siblings, 1 reply; 3+ messages in thread
From: Adrian Bunk @ 2008-03-30 23:28 UTC (permalink / raw)
  To: dmitry.torokhov; +Cc: linux-input

This patch #if 0's the following unused functions:
- gameport/gameport.c:gameport_reconnect()
- gameport/gameport.c:gameport_rescan()
- serio/libps2.c:ps2_execute_scheduled_command()
- serio/libps2.c:ps2_schedule_command()

Signed-off-by: Adrian Bunk <bunk@kernel.org>

---

 drivers/input/gameport/gameport.c |    5 ++++-
 drivers/input/serio/libps2.c      |    4 ++++
 include/linux/gameport.h          |    1 -
 include/linux/libps2.h            |    1 -
 4 files changed, 8 insertions(+), 3 deletions(-)

0df226574e0cd37388380469589f9348e334a7a3 diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index c5600ac..a6f2552 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -36,7 +36,6 @@ EXPORT_SYMBOL(__gameport_register_driver);
 EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
-EXPORT_SYMBOL(gameport_rescan);
 EXPORT_SYMBOL(gameport_set_phys);
 EXPORT_SYMBOL(gameport_start_polling);
 EXPORT_SYMBOL(gameport_stop_polling);
@@ -651,6 +650,8 @@ static void gameport_disconnect_port(struct gameport *gameport)
 	device_release_driver(&gameport->dev);
 }
 
+#if 0
+
 void gameport_rescan(struct gameport *gameport)
 {
 	gameport_queue_event(gameport, NULL, GAMEPORT_RESCAN);
@@ -661,6 +662,8 @@ void gameport_reconnect(struct gameport *gameport)
 	gameport_queue_event(gameport, NULL, GAMEPORT_RECONNECT);
 }
 
+#endif  /*  0  */
+
 /*
  * Submits register request to kgameportd for subsequent execution.
  * Note that port registration is always asynchronous.
diff --git a/drivers/input/serio/libps2.c b/drivers/input/serio/libps2.c
index b819239..5a8347c 100644
--- a/drivers/input/serio/libps2.c
+++ b/drivers/input/serio/libps2.c
@@ -245,6 +245,8 @@ int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
 }
 EXPORT_SYMBOL(ps2_command);
 
+#if 0
+
 /*
  * ps2_execute_scheduled_command() sends a command, previously scheduled by
  * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.)
@@ -288,6 +290,8 @@ int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int comman
 }
 EXPORT_SYMBOL(ps2_schedule_command);
 
+#endif  /*  0  */
+
 /*
  * ps2_init() initializes ps2dev structure
  */
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index afad952..f64e29c 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -68,7 +68,6 @@ struct gameport_driver {
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);
 void gameport_close(struct gameport *gameport);
-void gameport_rescan(struct gameport *gameport);
 
 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
 
diff --git a/include/linux/libps2.h b/include/linux/libps2.h
index f6f301e..afc4133 100644
--- a/include/linux/libps2.h
+++ b/include/linux/libps2.h
@@ -43,7 +43,6 @@ void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
 int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout);
 void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout);
 int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command);
-int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command);
 int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data);
 int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data);
 void ps2_cmd_aborted(struct ps2dev *ps2dev);


^ permalink raw reply related	[flat|nested] 3+ messages in thread
* [2.6 patch] drivers/input/: #if 0 unused functions
@ 2008-04-14 18:41 Adrian Bunk
  0 siblings, 0 replies; 3+ messages in thread
From: Adrian Bunk @ 2008-04-14 18:41 UTC (permalink / raw)
  To: dmitry.torokhov; +Cc: linux-input

This patch #if 0's the following unused functions:
- gameport/gameport.c:gameport_reconnect()
- gameport/gameport.c:gameport_rescan()
- serio/libps2.c:ps2_execute_scheduled_command()
- serio/libps2.c:ps2_schedule_command()

Signed-off-by: Adrian Bunk <bunk@kernel.org>

---

This patch has been sent on:
- 31 Mar 2008

 drivers/input/gameport/gameport.c |    5 ++++-
 drivers/input/serio/libps2.c      |    4 ++++
 include/linux/gameport.h          |    1 -
 include/linux/libps2.h            |    1 -
 4 files changed, 8 insertions(+), 3 deletions(-)

0df226574e0cd37388380469589f9348e334a7a3 diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index c5600ac..a6f2552 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -36,7 +36,6 @@ EXPORT_SYMBOL(__gameport_register_driver);
 EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
-EXPORT_SYMBOL(gameport_rescan);
 EXPORT_SYMBOL(gameport_set_phys);
 EXPORT_SYMBOL(gameport_start_polling);
 EXPORT_SYMBOL(gameport_stop_polling);
@@ -651,6 +650,8 @@ static void gameport_disconnect_port(struct gameport *gameport)
 	device_release_driver(&gameport->dev);
 }
 
+#if 0
+
 void gameport_rescan(struct gameport *gameport)
 {
 	gameport_queue_event(gameport, NULL, GAMEPORT_RESCAN);
@@ -661,6 +662,8 @@ void gameport_reconnect(struct gameport *gameport)
 	gameport_queue_event(gameport, NULL, GAMEPORT_RECONNECT);
 }
 
+#endif  /*  0  */
+
 /*
  * Submits register request to kgameportd for subsequent execution.
  * Note that port registration is always asynchronous.
diff --git a/drivers/input/serio/libps2.c b/drivers/input/serio/libps2.c
index b819239..5a8347c 100644
--- a/drivers/input/serio/libps2.c
+++ b/drivers/input/serio/libps2.c
@@ -245,6 +245,8 @@ int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
 }
 EXPORT_SYMBOL(ps2_command);
 
+#if 0
+
 /*
  * ps2_execute_scheduled_command() sends a command, previously scheduled by
  * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.)
@@ -288,6 +290,8 @@ int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int comman
 }
 EXPORT_SYMBOL(ps2_schedule_command);
 
+#endif  /*  0  */
+
 /*
  * ps2_init() initializes ps2dev structure
  */
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index afad952..f64e29c 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -68,7 +68,6 @@ struct gameport_driver {
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);
 void gameport_close(struct gameport *gameport);
-void gameport_rescan(struct gameport *gameport);
 
 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
 
diff --git a/include/linux/libps2.h b/include/linux/libps2.h
index f6f301e..afc4133 100644
--- a/include/linux/libps2.h
+++ b/include/linux/libps2.h
@@ -43,7 +43,6 @@ void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
 int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout);
 void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout);
 int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command);
-int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command);
 int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data);
 int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data);
 void ps2_cmd_aborted(struct ps2dev *ps2dev);



^ permalink raw reply related	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2008-04-18 15:58 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
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2008-03-30 23:28 [2.6 patch] drivers/input/: #if 0 unused functions Adrian Bunk
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2008-04-14 18:41 Adrian Bunk

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