From mboxrd@z Thu Jan 1 00:00:00 1970 From: Paul Mundt Subject: Re: [PATCH] mtd: sh: maple: Support the Dreamcast visual memory unit as a flash mapping Date: Fri, 27 Feb 2009 16:08:05 +0900 Message-ID: <20090227070805.GD28802@linux-sh.org> References: <1234641948.6609.13.camel@localhost.localdomain> <1234642605.6609.17.camel@localhost.localdomain> <1234643202.6609.25.camel@localhost.localdomain> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Content-Disposition: inline In-Reply-To: <1234643202.6609.25.camel@localhost.localdomain> Sender: linux-sh-owner@vger.kernel.org To: Adrian McMenamin Cc: dwmw2 , Dmitry Torokhov , linux-input , linux-sh , LKML , MTD List-Id: linux-input@vger.kernel.org On Sat, Feb 14, 2009 at 08:26:42PM +0000, Adrian McMenamin wrote: > This patch adds support for the Sega Dreamcast visual memory unit as a > flash mapping. It requires changes in the maple bus driver (posted > separately) to support block reads and writes. > > The VMU is a 'smart' flash device, with a built-in 8-bit controller - > for instance there is an erase before a write but it is hidden from the > user. But the device's overall behaviour means it works well with the > mtd layer and it is appropriate to add it as an mtd mapping. > > Signed-off-by: Adrian McMenamin If someone from the MTD side wants to Ack this, I can fold it in to my tree on top of the maple patch that it depends on, which I already have queued.