From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Christoph Fritz <chf.fritz@googlemail.com>
Cc: "Nicolas Léveillé" <nicolas@uucidl.com>,
"Benjamin Valentin" <benpicco@zedat.fu-berlin.de>,
"Anssi Hannula" <anssi.hannula@iki.fi>,
"Michael Gruber" <lists.mg@googlemail.com>,
linux-input@vger.kernel.org
Subject: Re: [PATCH] Input: xpad - remove mouse buttons and axes for dance pads
Date: Tue, 13 Jul 2010 09:45:29 -0700 [thread overview]
Message-ID: <20100713164528.GB26529@core.coreip.homeip.net> (raw)
In-Reply-To: <1278768358.3018.2.camel@lovely.krouter>
On Sat, Jul 10, 2010 at 03:25:58PM +0200, Christoph Fritz wrote:
> Dance pads don't have any axes/sticks, only buttons for directions. For
> example buttons like left+right will get triggered at once, an axis
> can't handle this anyway. So this patch adds a module parameter named
> "sticks_to_null" for unknown devices. A known dance pad makes use of
> it by changing to a new mapping-option named DANCEPAD_MAP_CONFIG. Other
> tested devices may follow by adding this mapping-option too.
>
> Some buttons of xpad-devices are addressing mouse-buttons instead of
> gamepad-buttons. This gets fixed too.
>
> Signed-off-by: Christoph Fritz <chf.fritz@googlemail.com>
Applied, thanks Christoph.
I hope not many people will be inconvenienced with changing of existing
mapping but the new one is definitely better...
--
Dmitry
prev parent reply other threads:[~2010-07-13 16:45 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-07-10 13:25 [PATCH] Input: xpad - remove mouse buttons and axes for dance pads Christoph Fritz
2010-07-13 16:45 ` Dmitry Torokhov [this message]
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