From mboxrd@z Thu Jan 1 00:00:00 1970 From: Dmitry Torokhov Subject: Re: [PATCH 2/2] Input: use module_gameport_driver Date: Wed, 4 Apr 2012 00:05:29 -0700 Message-ID: <20120404070529.GB26093@core.coreip.homeip.net> References: <1333510350.15318.10.camel@phoenix> <1333510434.15318.12.camel@phoenix> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Received: from mail-pz0-f52.google.com ([209.85.210.52]:38685 "EHLO mail-pz0-f52.google.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1751550Ab2DDHFf (ORCPT ); Wed, 4 Apr 2012 03:05:35 -0400 Content-Disposition: inline In-Reply-To: <1333510434.15318.12.camel@phoenix> Sender: linux-input-owner@vger.kernel.org List-Id: linux-input@vger.kernel.org To: Axel Lin Cc: linux-kernel@vger.kernel.org, Lars-Peter Clausen , linux-input@vger.kernel.org On Wed, Apr 04, 2012 at 11:33:54AM +0800, Axel Lin wrote: > This patch converts the drivers in drivers/input/* to use > module_gameport_driver() macro which makes the code smaller and a bit simpler. > > Signed-off-by: Axel Lin Applied all 4, thank you Axel. -- Dmitry