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From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Aniroop Mathur <aniroop.mathur@gmail.com>
Cc: "linux-input@vger.kernel.org" <linux-input@vger.kernel.org>
Subject: Re: [Question: Drivers/input/evdev.c] What is the use of write function in evdev_fops?
Date: Wed, 13 Aug 2014 11:58:51 -0700	[thread overview]
Message-ID: <20140813185851.GA34103@core.coreip.homeip.net> (raw)
In-Reply-To: <CADYu30-OBXKQTMD_kAmjfrYoXvO0NkcaPac5kpe1hmbXy473Ww@mail.gmail.com>

On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote:
> Hello Mr. Torokhov :)
> 
> On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov
> <dmitry.torokhov@gmail.com> wrote:
> > Hi Aniroop,
> >
> > On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote:
> >> Dear Mr. Torokhov and Linux-Input Community,
> >> Greetings of the day !! :)
> >>
> >> I have not seen some good use of write function in input subsystem.
> >> I am trying find the good uses of write function in Input subsystem,
> >> but could not find the solution over internet.
> >> Can you please help in answering my query below:
> >>
> >> As you know, in evdev.c file, fops is defined as below
> >> struct file_operations evdev_fops = {
> >> .read           = evdev_read,
> >> .write          = evdev_write,
> >> ...
> >> }
> >>
> >> So in what cases, evdev_write function is used ?
> >> One case I can think of is that, it can be used in input device simulator
> >> to write the recorded data back into buffer.
> >
> > You are right, majority of times you are reading from the buffer. Still,
> > sometimes you want to control hardware state, for example, toggle keyboard LED.
> > That can be achieved by writing appropriate event to the event device.
> >
> 
> Okay. :)
> So it means application upon receiving some key value,
> it can write EV_LED type of event to keyboard input device node
> and if  dev->event function is defined in driver, driver can request
> hardware to toggle led.
> Similarly, it can be done for cases like sound (EV_SND, force
> feedback(EV_FF), etc
> Right ?

Yes.

> 
> > For simulators I think uinput is suited the best.
> >
> 
> As i know, in case of uinput, there is only one device node
> /dev/uinput or /dev/input/uinput.
> and to distinguish the events, we can use event type and code.
> 
> But, if we are simulating multiple devices together like
> accelerometer, gyro, mag, light, compass, etc
> then any two devices can have same event type and code.
> Like accel and gyro can both have EV_REL and REL_X/Y/Z.
> In such a case, we won't be able to distinguish between accel and gyro events.
> 
> Instead if we use accel and gyro separate device nodes,
> there is no such problem because device nodes itself are different. :)
> So for such case, I think simulation through proper device node is better.

Even though there is only one /dev/input/uinput every user (an entity
opening that device node) will end up creating it's very own and
separate input device, with separate bitmasks, events, etc, etc.

Thanks.

-- 
Dmitry

  reply	other threads:[~2014-08-13 18:58 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-08-13 16:46 [Question: Drivers/input/evdev.c] What is the use of write function in evdev_fops? Aniroop Mathur
2014-08-13 17:06 ` Dmitry Torokhov
2014-08-13 18:11   ` Aniroop Mathur
2014-08-13 18:58     ` Dmitry Torokhov [this message]
2014-08-13 19:10       ` Aniroop Mathur
2014-08-13 19:20         ` Dmitry Torokhov
2014-08-13 19:28           ` Aniroop Mathur
2014-08-13 19:42             ` Dmitry Torokhov
2014-08-13 20:03               ` Aniroop Mathur
2014-08-14 19:25               ` Aniroop Mathur
2014-08-14 20:19                 ` Dmitry Torokhov
2014-08-14 20:31                   ` Aniroop Mathur
2014-08-18  1:57                     ` Peter Hutterer
2014-08-18 16:04                       ` Aniroop Mathur

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