From mboxrd@z Thu Jan 1 00:00:00 1970 From: Dmitry Torokhov Subject: Re: [PATCH 3/5] Input: xpad - send rumble on Xbox One init to fix PowerA pads Date: Mon, 6 Feb 2017 14:13:53 -0800 Message-ID: <20170206221353.GF17441@dtor-ws> References: <20170205003002.28160-1-aicommander@gmail.com> <20170205003002.28160-4-aicommander@gmail.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Content-Disposition: inline In-Reply-To: <20170205003002.28160-4-aicommander@gmail.com> Sender: linux-kernel-owner@vger.kernel.org To: Cameron Gutman Cc: rojtberg@gmail.com, linux-input@vger.kernel.org, linux-kernel@vger.kernel.org List-Id: linux-input@vger.kernel.org On Sat, Feb 04, 2017 at 04:30:00PM -0800, Cameron Gutman wrote: > Some PowerA pads require a rumble packet to start sending > input reports. > > Signed-off-by: Cameron Gutman > --- > drivers/input/joystick/xpad.c | 7 +++++++ > 1 file changed, 7 insertions(+) > > diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c > index 3f19f32b..13f298d 100644 > --- a/drivers/input/joystick/xpad.c > +++ b/drivers/input/joystick/xpad.c > @@ -358,6 +358,13 @@ static const struct xpad_output_packet xone_init_pkt[] = { > * or later firmware installed (or present from the factory). > */ > {{0x05, 0x20, 0x00, 0x01, 0x00}, 5, true}, > + > + /* > + * A rumble packet is required for some PowerA pads to start > + * sending input reports. One of those pads is (0x24c6:0x543a). > + */ > + {{0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, > + 0x00, 0x00, 0x00, 0x00, 0x00}, 13, true}, I am uncomfortable with us just blasting random commands to random controllers. Can we make it device-dependent. I.e: struct xboxone_init_packet = { u16 idVendor; u16 idProduct; const u8 *data; size_t len; }; static const u8 xboxone_powera_init[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; #define XBOXONE_INIT_PKT(_vid, _pid, _data) \ { \ .idVendor = (_vid), \ .idProduct = (_pid), \ .data = (_data), \ .len = ARRAY_SIZE(data), \ } ... static const struct xboxone_init_packet xboxone_init_packets[] = { ... XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_powera_init), ... With 0/0 VID/PID being "catch all" entry. BTW, why do we set "pending" on these ones? I do not think it is needed. Thanks. -- Dmitry