Linux Input/HID development
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From: Greg KH <gregkh@linuxfoundation.org>
To: Ishaan Dandekar <ishaan.dandekar@gmail.com>
Cc: linux-input@vger.kernel.org, dmitry.torokhov@gmail.com
Subject: Re: [PATCH v2] Input: xpad - add support for generic clone X-Input gamepads
Date: Mon, 27 Jul 2026 06:38:30 +0200	[thread overview]
Message-ID: <2026072715-slam-viewing-d59a@gregkh> (raw)
In-Reply-To: <20260726171526.43071-1-ishaan.dandekar@gmail.com>

On Sun, Jul 26, 2026 at 10:45:26PM +0530, Ishaan Dandekar wrote:
> This device exposes a vendor-specific Xbox 360 interface (0283:0001)
> but was previously ignored by the driver, causing it to fall back to
> a generic hid interface. Adding its ID to xpad_device and xpad_table
> allows it to initialize correctly as an X-Input gamepad.
> 
> Signed-off-by: Ishaan Dandekar <ishaan.dandekar@gmail.com>
> ---
> Note to maintainers:
> This device exposes a vendor-specific Xbox 360 interface (0283:0001). 
> Adding its ID to xpad_device and xpad_table allows it to initialize 
> correctly as an X-Input gamepad with full rumble support.
> 
> Context: This patch is a companion to a 2-patch series submitted to 
> the linux-usb subsystem (v2: "Fix initialization for Generic Clone 
> X-Input Gamepads"). The USB patches apply a 255-byte config request 
> quirk to prevent this device's firmware from crashing. Once stabilized 
> by the USB core, this xpad patch is required to actually route it 
> properly. Both can be merged independently.
> 
> Changes in v2:
> - Wrapped commit message at 72 columns.
> - Separated from the USB series to target the input subsystem directly.
> 
>  drivers/input/joystick/xpad.c | 2 ++
>  1 file changed, 2 insertions(+)
> 
> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> index feb8f368f..c0a15db03 100644
> --- a/drivers/input/joystick/xpad.c
> +++ b/drivers/input/joystick/xpad.c
> @@ -99,6 +99,7 @@ static const struct xpad_device {
>  } xpad_device[] = {
>  	/* Please keep this list sorted by vendor and product ID. */
>  	{ 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
> +	{ 0x0283, 0x0001, "Generic X-Input Gamepad", 0, XTYPE_XBOX360 },
>  	{ 0x0351, 0x1000, "CRKD LP Blueberry Burst Pro Edition (Xbox)", 0, XTYPE_XBOX360 },
>  	{ 0x0351, 0x2000, "CRKD LP Black Tribal Edition (Xbox) ", 0, XTYPE_XBOX360 },
>  	{ 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
> @@ -496,6 +497,7 @@ static const struct usb_device_id xpad_table[] = {
>  	 */
>  	{ USB_INTERFACE_INFO('X', 'B', 0) },	/* Xbox USB-IF not-approved class */
>  	XPAD_XBOX360_VENDOR(0x0079),		/* GPD Win 2 controller */
> +	{ USB_DEVICE(0x0283, 0x0001) }, /* Generic X-Input Gamepad */

Comment doesn't line up :(


      parent reply	other threads:[~2026-07-27  4:39 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-07-26 17:15 [PATCH v2] Input: xpad - add support for generic clone X-Input gamepads Ishaan Dandekar
2026-07-26 17:27 ` sashiko-bot
2026-07-27  4:38 ` Greg KH [this message]

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