From: Jonathan Beilharz <greenbigfrog@gmail.com>
To: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Cc: pavel@rojtberg.net, linux-input@vger.kernel.org
Subject: Re: X-Box one controller causes Xpad to crash [NEW INFO]
Date: Tue, 1 Dec 2015 15:42:59 +0100 [thread overview]
Message-ID: <565DB1F3.4090001@gmail.com> (raw)
In-Reply-To: <5659D7D1.8090701@gmail.com>
On 28.11.2015 17:35, Jonathan Beilharz wrote:
> On 27.11.2015 19:08, Dmitry Torokhov wrote:
>> On Fri, Nov 27, 2015 at 06:47:10PM +0100, Jonathan Beilharz wrote:
>>> On 27.11.2015 18:34, Dmitry Torokhov wrote:
>>>> Hi Jonathan,
>>>>
>>>> On Fri, Nov 27, 2015 at 05:48:56PM +0100, Jonathan Beilharz wrote:
>>>>> Still haven't got it on the mailing list... Also can't find any info
>>>>> on how to add new stuff. I already had sent an email sometime ago
>>>>> but since then I found out more.
>>>> Hmm, not sure why your email do not reach the list, it does not
>>>> require
>>>> subscription for posting...
>>>>
>>>>> [1.] One line summary of the problem:
>>>>> X-Box one controller causes Xpad to crash
>>>>>
>>>>> [2.] Full description of the problem/report:
>>>>> Plugging in the so called "Xbox one (converted forces)" controller
>>>>> crashes the Xpad module.
>>>>> Important part of dmesg:
>>>>> "BUG: unable to handle kernel NULL pointer dereference at
>>>>> 000000000000004e"
>>>>> "RIP [<ffffffffc02c952a>] xpad_probe+0x37a/0x9eb [xpad]"
>>>>>
>>>> You need the following commit from mainline:
>>>>
>>>> 39a7a88872df98f0c3c50fe278fd1a1f597afd95 - Input: xpad - add Covert
>>>> Forces edition of the Xbox One controller
>>>>
>>>> There was a report that while it fixes the crash the controller is not
>>>> really working, so I'd like to hear about your results.
>>>>
>>>> Thanks.
>>>>
>>> Thanks for answering.
>>>
>>> But shouldn't the commit be included in the "Linux version
>>> 4.3.0-040300-generic (kernel@gomeisa) (gcc version 5.2.1 20151010
>>> (Ubuntu 5.2.1-22ubuntu2) ) #201511020949 SMP Mon Nov 2 14:50:44 UTC
>>> 2015" I tested with?
>> No, it was in the pull request I sent for 4.4-rc1.
>>
>>> If not should I build the latest mainline kernel?
>> That would be great.
>>
>> Thanks.
>>
>
> So I now was able to boot the new kernel fully (also onto desktop).
>
> The patch fixes the crash and also the module gets successfully loaded
> dynamically.
>
> But as you said earlier it isn't "working". jscal/jstest tell me the
> right amount of axes and buttons. But it doesn't matter if I calibrate
> the controller or not. Everything stays the same. I can move
> everything as much as I want but nothing changes in jstest.
>
> Thanks for looking into this.
Should I open up a new "Thread" for this? I'm still new to lkml
prev parent reply other threads:[~2015-12-01 14:43 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <56588978.9030300@gmail.com>
2015-11-27 17:34 ` X-Box one controller causes Xpad to crash [NEW INFO] Dmitry Torokhov
[not found] ` <5658971E.4040703@gmail.com>
[not found] ` <20151127180809.GD27040@dtor-ws>
2015-11-28 16:35 ` Jonathan Beilharz
2015-12-01 14:42 ` Jonathan Beilharz [this message]
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