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From: Pavel Rojtberg <rojtberg@gmail.com>
To: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Cc: linux-input@vger.kernel.org,
	"Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>,
	Greg KH <gregkh@linuxfoundation.org>
Subject: Re: [PATCH 6/8] Input: xpad: use bitmask for finding the pad_nr
Date: Fri, 31 Jul 2015 14:46:12 +0200	[thread overview]
Message-ID: <CA+b0ujdpVB0sCSf+mfT=g39NfPntj4=24wMoh6N2EkmzzncfXw@mail.gmail.com> (raw)
In-Reply-To: <20150730065517.GB35939@dtor-ws>

Hi Dimitry,

2015-07-30 8:55 GMT+02:00 Dmitry Torokhov <dmitry.torokhov@gmail.com>:
> Hi Pavel,
>
> On Sat, Jul 11, 2015 at 01:47:46AM +0200, Pavel Rojtberg wrote:
>> From: Pavel Rojtberg <rojtberg@gmail.com>
>>
>> The pad_nr should be consistent after disconnecting/ reconnecting a
>> xbox360 controllers.
>> Use a bitmask to track connected pads - this way we can re-assign freed
>> up pad numbers.
>>
>> Consider the following case:
>> 1. pad A is connected and gets pad_nr = 0
>> 2. pad B is connected and gets pad_nr = 1
>> 3. pad A is disconnected
>> 4. pad A is connected again
>>
>> using the bitmask controller A now correctly gets pad_nr = 0 again.
>
> And what happens if I pull both out and plug B first? Why do we care
> about this? If we really want stable numbering maybe it should be driven
> from userspace based on connection path?
Note this is not about stable numbering, but really about ida style enumeration.
This is used only for determining which LED should be lit (range = [0..4[).
So plugging B first and having it pad_nr = 0 is actually the expected
result here.
(We do not know whether pad A will be connected at this point, so pad
B gets slot 0)

The original patch used the joypad id for enumeration:
http://www.spinics.net/lists/linux-input/msg29448.html
But the response was that this is a bad approach, this is why I came up
with the ida style enumeration.

Using userspace for enumeration was also already discussed here:
http://www.spinics.net/lists/linux-input/msg29539.html
the consensus was (and I am with it) that a daemon is overkill, just
to light some LEDs.

>> Note: this sets a limit of 32 simultaneous connected xbox360
>> controllers. However this should be tolerable.
>>
>> Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
>> ---
>>  drivers/input/joystick/xpad.c | 20 +++++++++++++++-----
>>  1 file changed, 15 insertions(+), 5 deletions(-)
>>
>> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
>> index a9ff4c2..e28a9c1 100644
>> --- a/drivers/input/joystick/xpad.c
>> +++ b/drivers/input/joystick/xpad.c
>> @@ -346,6 +346,8 @@ struct usb_xpad {
>>       struct work_struct work;        /* init/remove device from callback */
>>  };
>>
>> +static unsigned long xpad_pad_seq;
>> +
>>  static int xpad_init_input(struct usb_xpad *xpad);
>>  static void xpad_deinit_input(struct usb_xpad *xpad);
>>
>> @@ -940,6 +942,12 @@ static void xpad_send_led_command(struct usb_xpad *xpad, int command)
>>   */
>>  static void xpad_identify_controller(struct usb_xpad *xpad)
>>  {
>> +     if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
>> +             return;
>> +
>> +     xpad->pad_nr = find_first_zero_bit(&xpad_pad_seq, 32);
>> +     set_bit(xpad->pad_nr, &xpad_pad_seq);
>> +
>
> This is racy. If we really want it you might consider idr/ida.
Thanks, this is what I actually needed here. Will change this for v2.

>
> Thanks.
>
> --
> Dmitry

  reply	other threads:[~2015-07-31 12:46 UTC|newest]

Thread overview: 16+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-07-10 23:47 [PATCH 0/8] Input: xpad: fix wireless pad connection and URB out Pavel Rojtberg
2015-07-10 23:47 ` [PATCH 1/8] Input: xpad: clarify LED enumeration Pavel Rojtberg
2015-07-10 23:47 ` [PATCH 2/8] Input: xpad: remove bulk out URB Pavel Rojtberg
2015-07-10 23:47 ` [PATCH 3/8] Input: xpad: move the input device creation to a new function Pavel Rojtberg
2015-07-10 23:47 ` [PATCH 4/8] Input: xpad: query Wireless controller state at init Pavel Rojtberg
2015-07-30  6:57   ` Dmitry Torokhov
2015-07-10 23:47 ` [PATCH 5/8] Input: xpad: handle "present" and "gone" correctly Pavel Rojtberg
2015-07-30  7:06   ` Dmitry Torokhov
2015-07-10 23:47 ` [PATCH 6/8] Input: xpad: use bitmask for finding the pad_nr Pavel Rojtberg
2015-07-30  6:55   ` Dmitry Torokhov
2015-07-31 12:46     ` Pavel Rojtberg [this message]
2015-07-10 23:47 ` [PATCH 7/8] Input: xpad: factor out URB submission in xpad_play_effect Pavel Rojtberg
2015-07-10 23:47 ` [PATCH 8/8] Input: xpad: do not submit active URBs Pavel Rojtberg
2015-07-30  6:59   ` Dmitry Torokhov
2015-07-31 13:08     ` Pavel Rojtberg
     [not found] ` <CA+b0ujev6m0Bpzyj6tJ2-hjf1vudRAkfVyacMb=uV8t6ZKr0dg@mail.gmail.com>
2015-07-25 10:55   ` [PATCH 0/8] Input: xpad: fix wireless pad connection and URB out Pavel Rojtberg

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