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From: Roderick Colenbrander <thunderbird2k@gmail.com>
To: Pavel Machek <pavel@ucw.cz>
Cc: Jiri Kosina <jikos@kernel.org>,
	Roderick Colenbrander <roderick@gaikai.com>,
	Benjamin Tissoires <benjamin.tissoires@redhat.com>,
	linux-input <linux-input@vger.kernel.org>,
	linux-leds@vger.kernel.org,
	"Daniel J . Ogorchock" <djogorchock@gmail.com>,
	Roderick Colenbrander <roderick.colenbrander@sony.com>
Subject: Re: [PATCH v3 2/3] leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.
Date: Wed, 13 Oct 2021 10:20:27 -0700	[thread overview]
Message-ID: <CAEc3jaB5e41e_cDDy7=sXTG4oJZ2nDJwx5hLQtN71TdyYdP3hw@mail.gmail.com> (raw)
In-Reply-To: <20211013074849.GA10172@amd>

On Wed, Oct 13, 2021 at 12:48 AM Pavel Machek <pavel@ucw.cz> wrote:
>
> Hi!
>
> > > > > Player LEDs are commonly found on game controllers from Nintendo and Sony
> > > > > to indicate a player ID across a number of LEDs. For example, "Player 2"
> > > > > might be indicated as "-x--" on a device with 4 LEDs where "x" means on.
> > > > >
> > > > > This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate
> > > > > player LEDs from the kernel. Until now there was no good standard, which
> > > > > resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
> > > > > other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx.
> > > > >
> > > > > Note: management of Player IDs is left to user space, though a kernel
> > > > > driver may pick a default value.
> > > > >
> > > > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
> > > > > ---
> > > > >  Documentation/leds/well-known-leds.txt | 14 ++++++++++++++
> > > > >  include/dt-bindings/leds/common.h      |  7 +++++++
> > > > >  2 files changed, 21 insertions(+)
> > > >
> > > > Pavel, could you please eventually Ack this, so that I can take it
> > > > together with the rest?
> > >
> > > I'm willing to take Documentation/leds/well-known-leds.txt part
> > > through LED tree.
> > >
> > > I don't like the common.h change; either avoid the define or put it
> > > into your local header.
> >
> > If the LED_FUNCTION_PLAYER* defines don't belong in common with the
> > other LED_FUNCTION* ones, where should it go? The hid-nintendo driver
> > intends to use the same defines, so defining it local to each driver
> > isn't right. Not sure if there is a great place in the input system
> > either (you would then have to move scrolllock and all those other LED
> > definitions too.)
>
> Ok, so let's put it in the common place. I'll take this patch through
> LED tree if you resubmit it. You still may want to use local defines
> so you can apply the other patches without waiting.
>

Thanks for your reply. If we want to decouple the series between LEDs
and HID, I don't mind. Not sure what is preferred by Benjamin/Jiri
either a temporary local define (#ifndef LED_FUNCTION_PLAYER1 #define
LED_FUNCTION_PLAYER1 "player-1"..) or just temporary hard coding the
string. Neither is that nice. It is only a few lines of code, so since
defines are the long-term way maybe a local define is okay.

> Best regards,
>                                                                 Pavel
> --
> http://www.livejournal.com/~pavelmachek

  reply	other threads:[~2021-10-13 17:20 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-09-08 16:55 [PATCH v3 0/3] HID: playstation: add LED support Roderick Colenbrander
2021-09-08 16:55 ` [PATCH v3 1/3] HID: playstation: expose DualSense lightbar through a multi-color LED Roderick Colenbrander
2021-09-08 16:55 ` [PATCH v3 2/3] leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers Roderick Colenbrander
2021-09-22  9:50   ` Jiri Kosina
2021-09-27 14:11     ` Pavel Machek
2021-09-27 16:29       ` Roderick Colenbrander
2021-10-07 10:34         ` Jiri Kosina
2021-10-13  7:48         ` Pavel Machek
2021-10-13 17:20           ` Roderick Colenbrander [this message]
2021-10-18 15:40           ` Jiri Kosina
2021-10-22  6:42             ` Jiri Kosina
2021-10-22  7:21               ` Pavel Machek
2021-10-22  7:27                 ` Jiri Kosina
2021-10-22  7:32                   ` Jiri Kosina
2021-10-25  9:19                     ` Pavel Machek
2021-10-25  9:36                       ` Jiri Kosina
2021-10-26 18:48                         ` Pavel Machek
2021-10-27  7:50                           ` Jiri Kosina
2021-09-08 16:55 ` [PATCH v3 3/3] HID: playstation: expose DualSense player LEDs through LED class Roderick Colenbrander

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