From: Roderick Colenbrander <thunderbird2k@gmail.com>
To: Jiri Kosina <jikos@kernel.org>, Pavel Machek <pavel@ucw.cz>
Cc: "Roderick Colenbrander" <roderick@gaikai.com>,
"Benjamin Tissoires" <benjamin.tissoires@redhat.com>,
linux-input <linux-input@vger.kernel.org>,
linux-leds@vger.kernel.org,
"Barnabás Pőcze" <pobrn@protonmail.com>,
"Daniel J . Ogorchock" <djogorchock@gmail.com>,
"Roderick Colenbrander" <roderick.colenbrander@sony.com>
Subject: Re: [PATCH 2/3] leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.
Date: Thu, 22 Jul 2021 09:22:20 -0700 [thread overview]
Message-ID: <CAEc3jaDsGGvExn_-p7ybZGwWmQx9cKXgb3cB+fx07AWM+aE5+A@mail.gmail.com> (raw)
In-Reply-To: <CAEc3jaDN7iHDYD868LeMBSr-zrgGEu7s-_PQgh9ffzgL1BWBtg@mail.gmail.com>
Hi Pavel,
Any update on this topic?
Thanks,
Roderick
On Mon, Jul 5, 2021 at 9:51 PM Roderick Colenbrander
<thunderbird2k@gmail.com> wrote:
>
> Hi Pavel,
>
> Any feedback on this patch, which introduces a new player led type,
> which is common on game controllers?
>
> Thanks,
> Roderick Colenbrander
>
> On Thu, Jun 24, 2021 at 6:26 AM Jiri Kosina <jikos@kernel.org> wrote:
> >
> > On Tue, 1 Jun 2021, Roderick Colenbrander wrote:
> >
> > > From: Roderick Colenbrander <roderick.colenbrander@sony.com>
> > >
> > > Player LEDs are commonly found on game controllers from Nintendo and Sony
> > > to indicate a player ID across a number of LEDs. For example, "Player 2"
> > > might be indicated as "-x--" on a device with 4 LEDs where "x" means on.
> > >
> > > This patch introduces a new LED_FUNCTION_PLAYER to properly indicate
> > > player LEDs from the kernel. Until now there was no good standard, which
> > > resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
> > > other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYER.
> > >
> > > Note: management of Player IDs is left to user space, though a kernel
> > > driver may pick a default value.
> > >
> > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
> > > ---
> > > include/dt-bindings/leds/common.h | 3 +++
> > > 1 file changed, 3 insertions(+)
> > >
> > > diff --git a/include/dt-bindings/leds/common.h b/include/dt-bindings/leds/common.h
> > > index 52b619d44ba2..94999c250e4d 100644
> > > --- a/include/dt-bindings/leds/common.h
> > > +++ b/include/dt-bindings/leds/common.h
> > > @@ -60,6 +60,9 @@
> > > #define LED_FUNCTION_MICMUTE "micmute"
> > > #define LED_FUNCTION_MUTE "mute"
> > >
> > > +/* Used for player LEDs as found on game controllers from e.g. Nintendo, Sony. */
> > > +#define LED_FUNCTION_PLAYER "player"
> > > +
> > > /* Miscelleaus functions. Use functions above if you can. */
> > > #define LED_FUNCTION_ACTIVITY "activity"
> > > #define LED_FUNCTION_ALARM "alarm"
> >
> > Pavel, can I please get your Ack on this one, so that I can take it with
> > the rest of the series?
> >
> > Thanks,
> >
> > --
> > Jiri Kosina
> > SUSE Labs
> >
next prev parent reply other threads:[~2021-07-22 16:22 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-06-02 6:12 [PATCH 0/3] HID: playstation: add LED support Roderick Colenbrander
2021-06-02 6:12 ` [PATCH 1/3] HID: playstation: expose DualSense lightbar through a multi-color LED Roderick Colenbrander
2021-06-02 6:12 ` [PATCH 2/3] leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers Roderick Colenbrander
2021-06-24 13:25 ` Jiri Kosina
2021-07-06 4:51 ` Roderick Colenbrander
2021-07-22 16:22 ` Roderick Colenbrander [this message]
2021-08-03 22:10 ` Pavel Machek
2021-08-03 23:29 ` Roderick Colenbrander
2021-08-13 6:00 ` Daniel Ogorchock
2021-08-31 19:09 ` Jiri Kosina
2021-09-01 5:19 ` Pavel Machek
2021-09-01 20:24 ` Roderick Colenbrander
2021-06-02 6:12 ` [PATCH 3/3] HID: playstation: expose DualSense player LEDs through LED class Roderick Colenbrander
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