From: Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
To: Anshul Dalal <anshulusr@gmail.com>,
linux-input@vger.kernel.org, devicetree@vger.kernel.org
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>,
Rob Herring <robh+dt@kernel.org>,
Krzysztof Kozlowski <krzysztof.kozlowski+dt@linaro.org>,
Conor Dooley <conor+dt@kernel.org>,
Shuah Khan <skhan@linuxfoundation.org>,
linux-kernel-mentees@lists.linuxfoundation.org
Subject: Re: [PATCH 2/2] input: add Adafruit Seesaw Gamepad driver
Date: Sat, 7 Oct 2023 16:56:07 +0200 [thread overview]
Message-ID: <a49deeb6-728c-4527-8399-57c52214e1d3@linaro.org> (raw)
In-Reply-To: <20231007144052.1535417-2-anshulusr@gmail.com>
On 07/10/2023 16:40, Anshul Dalal wrote:
> A simple driver for a mini gamepad that communicates over i2c, the gamepad
> has bidirectional thumb stick input and six buttons.
>
> The gamepad chip utilizes the open framework from Adafruit called 'Seesaw'
> to transmit the ADC data for the joystick and digital pin state for the
> buttons. I have only implemented the functionality required to receive the
> thumb stick and button state.
>
> Steps in reading the gamepad state over i2c:
> 1. Reset the registers
> 2. Set the pin mode of the pins specified by the `BUTTON_MASK` to input
> `BUTTON_MASK`: A bit-map for the six digital pins internally
> connected to the joystick buttons.
> 3. Enable internal pullup resistors for the `BUTTON_MASK`
> 4. Bulk set the pin state HIGH for `BUTTON_MASK`
> 5. Poll the device for button and joystick state done by:
> `seesaw_read_data(struct i2c_client *client, struct seesaw_data *data)`
>
> Product page:
> https://www.adafruit.com/product/5743
> Arduino driver:
> https://github.com/adafruit/Adafruit_Seesaw
>
> Tested on RPi Zero 2W
>
> Signed-off-by: Anshul Dalal <anshulusr@gmail.com>
> ---
> MAINTAINERS | 7 +
> drivers/input/joystick/Kconfig | 9 +
> drivers/input/joystick/Makefile | 1 +
> drivers/input/joystick/adafruit_seesaw.c | 275 +++++++++++++++++++++++
> 4 files changed, 292 insertions(+)
> create mode 100644 drivers/input/joystick/adafruit_seesaw.c
>
> diff --git a/MAINTAINERS b/MAINTAINERS
> index 81d5fc0bba68..cd4f9deb77e2 100644
> --- a/MAINTAINERS
> +++ b/MAINTAINERS
> @@ -441,6 +441,13 @@ W: http://wiki.analog.com/AD7879
> W: https://ez.analog.com/linux-software-drivers
> F: drivers/input/touchscreen/ad7879.c
>
> +ADAFRUIT MINI I2C GAMEPAD
> +M: Anshul Dalal <anshulusr@gmail.com>
> +L: linux-input@vger.kernel.org
> +S: Maintained
> +F: Documentation/devicetree/bindings/input/adafruit_seesaw.yaml
> +F: drivers/input/joystick/adafruit_seesaw.c
> +
> ADDRESS SPACE LAYOUT RANDOMIZATION (ASLR)
> M: Jiri Kosina <jikos@kernel.org>
> S: Maintained
> diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
> index ac6925ce8366..b8337edc6e22 100644
> --- a/drivers/input/joystick/Kconfig
> +++ b/drivers/input/joystick/Kconfig
> @@ -412,4 +412,13 @@ config JOYSTICK_SENSEHAT
> To compile this driver as a module, choose M here: the
> module will be called sensehat_joystick.
>
> +config JOYSTICK_SEESAW
> + tristate "Adafruit Mini I2C Gamepad with Seesaw"
> + depends on I2C
> + help
> + Say Y here if you want to use the Adafruit Mini I2C Gamepad.
This does not look like correct indentation. Just look at other code and
do not do it differently.
> +
> + To compile this driver as a module, choose M here: the module will be
> + called adafruit_seesaw.
> +
> endif
...
> +
> +static int seesaw_probe(struct i2c_client *client)
> +{
> + int err;
> + struct seesaw_gamepad *private;
> + unsigned char register_reset[] = { SEESAW_STATUS_BASE,
> + SEESAW_STATUS_SWRST, 0xFF };
> + unsigned char get_hw_id[] = { SEESAW_STATUS_BASE, SEESAW_STATUS_HW_ID };
> +
> + err = i2c_master_send(client, register_reset, sizeof(register_reset));
> + if (err < 0)
> + return err;
> + if (err != sizeof(register_reset))
> + return -EIO;
> + mdelay(10);
Why 10? This should be explained somehow in the code.
> +
> + private = devm_kzalloc(&client->dev, sizeof(*private), GFP_KERNEL);
> + if (!private)
> + return -ENOMEM;
> +
> + err = i2c_master_send(client, get_hw_id, sizeof(get_hw_id));
> + if (err < 0)
> + return err;
> + if (err != sizeof(get_hw_id))
> + return -EIO;
> + err = i2c_master_recv(client, &private->hardware_id, 1);
> + if (err < 0)
> + return err;
> + if (err != 1)
> + return -EIO;
> +
> + dev_dbg(&client->dev, "Adafruit Seesaw Gamepad, Hardware ID: %02x\n",
> + private->hardware_id);
> +
> + private->i2c_client = client;
> + scnprintf(private->physical_path, sizeof(private->physical_path),
> + "i2c/%s", dev_name(&client->dev));
> + i2c_set_clientdata(client, private);
> +
> + private->input_dev = devm_input_allocate_device(&client->dev);
> + if (!private->input_dev)
> + return -ENOMEM;
> +
> + private->input_dev->id.bustype = BUS_I2C;
> + private->input_dev->name = "Adafruit Seesaw Gamepad";
> + private->input_dev->phys = private->physical_path;
> + input_set_drvdata(private->input_dev, private);
> + input_set_abs_params(private->input_dev, ABS_X, 0,
> + SEESAW_JOYSTICK_MAX_AXIS, SEESAW_JOYSTICK_FUZZ,
> + SEESAW_JOYSTICK_FLAT);
> + input_set_abs_params(private->input_dev, ABS_Y, 0,
> + SEESAW_JOYSTICK_MAX_AXIS, SEESAW_JOYSTICK_FUZZ,
> + SEESAW_JOYSTICK_FLAT);
> + input_set_capability(private->input_dev, EV_KEY, BTN_A);
> + input_set_capability(private->input_dev, EV_KEY, BTN_B);
> + input_set_capability(private->input_dev, EV_KEY, BTN_X);
> + input_set_capability(private->input_dev, EV_KEY, BTN_Y);
> + input_set_capability(private->input_dev, EV_KEY, BTN_START);
> + input_set_capability(private->input_dev, EV_KEY, BTN_SELECT);
> +
> + err = input_setup_polling(private->input_dev, seesaw_poll);
> + if (err) {
> + dev_err(&client->dev, "failed to set up polling: %d\n", err);
> + return err;
> + }
> +
> + input_set_poll_interval(private->input_dev,
> + SEESAW_GAMEPAD_POLL_INTERVAL);
> + input_set_max_poll_interval(private->input_dev,
> + SEESAW_GAMEPAD_POLL_MAX);
> + input_set_min_poll_interval(private->input_dev,
> + SEESAW_GAMEPAD_POLL_MIN);
> +
> + err = input_register_device(private->input_dev);
> + if (err) {
> + dev_err(&client->dev, "failed to register joystick: %d\n", err);
> + return err;
> + }
> +
> + /* Set Pin Mode to input and enable pull-up resistors */
> + unsigned char pin_mode[] = { SEESAW_GPIO_BASE, SEESAW_GPIO_DIRCLR_BULK,
> + BUTTON_MASK >> 24, BUTTON_MASK >> 16,
> + BUTTON_MASK >> 8, BUTTON_MASK };
> + err = i2c_master_send(client, pin_mode, sizeof(pin_mode));
> + pin_mode[1] = SEESAW_GPIO_PULLENSET;
> + err |= i2c_master_send(client, pin_mode, sizeof(pin_mode));
> + pin_mode[1] = SEESAW_GPIO_BULK_SET;
> + err |= i2c_master_send(client, pin_mode, sizeof(pin_mode));
> + if (err < 0)
> + return err;
> + if (err != sizeof(pin_mode))
> + return -EIO;
> +
> + return 0;
> +}
> +
> +#ifdef CONFIG_OF
> +static const struct of_device_id of_seesaw_match[] = {
> + {
> + .compatible = "adafruit,seesaw_gamepad",
> + },
> + { /* Sentinel */ },
> +};
> +MODULE_DEVICE_TABLE(of, of_seesaw_match);
> +#endif /* CONFIG_OF */
> +
> +static const struct i2c_device_id seesaw_id_table[] = { { KBUILD_MODNAME, 0 },
> + { /* Sentinel */ } };
Please format it just like all other drivers have it.
> +MODULE_DEVICE_TABLE(i2c, seesaw_id_table);
> +
> +static struct i2c_driver seesaw_driver = {
> + .driver = {
> + .name = SEESAW_DEVICE_NAME,
> + .of_match_table = of_match_ptr(of_seesaw_match),
> + },
> + .id_table = seesaw_id_table,
> + .probe = seesaw_probe,
Some mixed indentation before =.
> +};
> +module_i2c_driver(seesaw_driver);
> +
> +MODULE_AUTHOR("Anshul Dalal <anshulusr@gmail.com>");
> +MODULE_DESCRIPTION("Adafruit Mini I2C Gamepad driver");
> +MODULE_LICENSE("GPL");
Best regards,
Krzysztof
next prev parent reply other threads:[~2023-10-07 14:56 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-10-07 14:40 [PATCH 1/2] dt-bindings: Add bindings for Adafruit Seesaw Gamepad Anshul Dalal
2023-10-07 14:40 ` [PATCH 2/2] input: add Adafruit Seesaw Gamepad driver Anshul Dalal
2023-10-07 14:56 ` Krzysztof Kozlowski [this message]
2023-10-07 16:13 ` Anshul Dalal
2023-10-08 10:25 ` Krzysztof Kozlowski
2023-10-07 14:52 ` [PATCH 1/2] dt-bindings: Add bindings for Adafruit Seesaw Gamepad Krzysztof Kozlowski
2023-10-07 15:23 ` Rob Herring
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=a49deeb6-728c-4527-8399-57c52214e1d3@linaro.org \
--to=krzysztof.kozlowski@linaro.org \
--cc=anshulusr@gmail.com \
--cc=conor+dt@kernel.org \
--cc=devicetree@vger.kernel.org \
--cc=dmitry.torokhov@gmail.com \
--cc=krzysztof.kozlowski+dt@linaro.org \
--cc=linux-input@vger.kernel.org \
--cc=linux-kernel-mentees@lists.linuxfoundation.org \
--cc=robh+dt@kernel.org \
--cc=skhan@linuxfoundation.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).