From mboxrd@z Thu Jan 1 00:00:00 1970 From: simon@mungewell.org Subject: Re: [PATCH] Input: clarify gamepad API ABS values Date: Thu, 14 Nov 2013 12:43:13 -0500 Message-ID: References: <1380806829-11824-1-git-send-email-dh.herrmann@gmail.com> <20131114180720.fece45888942c29d5865073e@studenti.unina.it> Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7BIT Return-path: Received: from host171.canaca.com ([67.55.55.225]:41347 "EHLO host171.canaca.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1753000Ab3KNRo0 (ORCPT ); Thu, 14 Nov 2013 12:44:26 -0500 In-Reply-To: <20131114180720.fece45888942c29d5865073e@studenti.unina.it> Sender: linux-input-owner@vger.kernel.org List-Id: linux-input@vger.kernel.org To: Antonio Ospite Cc: David Herrmann , linux-input@vger.kernel.org, Dmitry Torokhov >> ... Unfortunately, this means I screwed up the Wii U ProController >> ABI. Anyhow, this just means we continue to have 0 compatible gamepad >> drivers in the kernel. User-space needs to fix them up, anyway, as all >> other gamepads are also incompatible. >> > > I know it is not really relevant and you won't fix the kernel interface > anyway, but I was just curios: is there any known userspace using the > gamepad API? SDL are talking about 'fixing things'.... just in-case we're breaking it (again) for them http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-November/091850.html Simon