From: sashiko-bot@kernel.org
To: "Dawei Feng" <dawei.feng@seu.edu.cn>
Cc: linux-media@vger.kernel.org, wsa+renesas@sang-engineering.com
Subject: Re: [PATCH] media: renesas: vsp1: fix CLU/LUT entity leaks upon pool allocation failure
Date: Thu, 04 Jun 2026 07:54:28 +0000 [thread overview]
Message-ID: <20260604075428.BCDA11F00893@smtp.kernel.org> (raw)
In-Reply-To: <20260604073654.1365717-1-dawei.feng@seu.edu.cn>
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
Pre-existing issues:
- [High] vsp1_hgo_create() and vsp1_hgt_create() trigger a kernel oops if vsp1_entity_init() fails, due to an error pointer dereference in vsp1_entity_destroy().
--
commit e81aa1a80df0db63e68e1a79f5ff07f7bd58f096
Author: Dawei Feng <dawei.feng@seu.edu.cn>
media: renesas: vsp1: fix CLU/LUT entity leaks upon pool allocation failure
This commit fixes resource leaks in vsp1_clu_create() and vsp1_lut_create()
by consolidating error handling. If vsp1_dl_body_pool_create() or control
initialization fails, it now uses a common error label to properly invoke
vsp1_entity_destroy().
> diff --git a/drivers/media/platform/renesas/vsp1/vsp1_clu.c b/drivers/media/platform/renesas/vsp1/vsp1_clu.c
> index a6e4bcab5101a..b0b85a00957ac 100644
> --- a/drivers/media/platform/renesas/vsp1/vsp1_clu.c
> +++ b/drivers/media/platform/renesas/vsp1/vsp1_clu.c
[ ... ]
> @@ -248,11 +250,14 @@ struct vsp1_clu *vsp1_clu_create(struct vsp1_device *vsp1)
> if (clu->ctrls.error) {
> dev_err(vsp1->dev, "clu: failed to initialize controls\n");
> ret = clu->ctrls.error;
> - vsp1_entity_destroy(&clu->entity);
> - return ERR_PTR(ret);
> + goto error;
> }
>
> v4l2_ctrl_handler_setup(&clu->ctrls);
>
> return clu;
> +
> +error:
> + vsp1_entity_destroy(&clu->entity);
[Severity: High]
This is a pre-existing issue, but does calling vsp1_entity_destroy() risk
a kernel panic if the entity state is an error pointer?
In drivers/media/platform/renesas/vsp1/vsp1_entity.c:vsp1_entity_init(),
if state allocation fails, it assigns an ERR_PTR to entity->state:
drivers/media/platform/renesas/vsp1/vsp1_entity.c:vsp1_entity_init() {
...
entity->state = __v4l2_subdev_state_alloc(&entity->subdev,
"vsp1:state->lock", &key);
if (IS_ERR(entity->state)) {
media_entity_cleanup(&entity->subdev.entity);
return PTR_ERR(entity->state);
}
...
}
If vsp1_entity_destroy() is later called, it unconditionally frees the state:
drivers/media/platform/renesas/vsp1/vsp1_entity.c:vsp1_entity_destroy() {
...
__v4l2_subdev_state_free(entity->state);
...
}
However, __v4l2_subdev_state_free() only checks for NULL, not IS_ERR():
drivers/media/v4l2-core/v4l2-subdev.c:__v4l2_subdev_state_free() {
if (!state)
return;
mutex_destroy(&state->_lock);
...
}
This causes a blind dereference of the error pointer.
While this patch calls vsp1_entity_destroy() after vsp1_entity_init() has
succeeded (making the state pointer valid here), callers like vsp1_hgo_create()
and vsp1_hgt_create() handle vsp1_entity_init() failures by immediately calling
vsp1_entity_destroy().
Could this cause a crash if state allocation fails during probe?
> + return ERR_PTR(ret);
> }
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260604073654.1365717-1-dawei.feng@seu.edu.cn?part=1
prev parent reply other threads:[~2026-06-04 7:54 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-06-04 7:36 [PATCH] media: renesas: vsp1: fix CLU/LUT entity leaks upon pool allocation failure Dawei Feng
2026-06-04 7:54 ` sashiko-bot [this message]
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