From: Hans Verkuil <hverkuil@xs4all.nl>
To: Ran Shalit <ranshalit@gmail.com>
Cc: linux-media@vger.kernel.org
Subject: Re: dma start/stop & vb2 APIs
Date: Sat, 30 Jan 2016 13:26:53 +0100 [thread overview]
Message-ID: <56ACAC0D.3070500@xs4all.nl> (raw)
In-Reply-To: <CAJ2oMhLUp-9svAXUBQt27AfEqn2X3vzMyU6nV0ROa4YzM=GuBg@mail.gmail.com>
On 01/30/2016 12:55 PM, Ran Shalit wrote:
> On Tue, Jan 19, 2016 at 9:33 AM, Hans Verkuil <hverkuil@xs4all.nl> wrote:
>> On 01/19/2016 05:45 AM, Ran Shalit wrote:
>>> On Mon, Jan 18, 2016 at 7:45 PM, Hans Verkuil <hverkuil@xs4all.nl> wrote:
>>>> On 01/18/2016 05:26 PM, Ran Shalit wrote:
>>>>> Hello,
>>>>>
>>>>> I am trying to understand how to implement dma transfer correctly
>>>>> using videobuf2 APIs.
>>>>>
>>>>> Normally, application will do semthing like this (video test API):
>>>>>
>>>>> xioctl(fd, VIDIOC_DQBUF, &buf)
>>>>> process_image(buffers[buf.index].start, buf.bytesused);
>>>>> xioctl(fd, VIDIOC_QBUF, &buf)
>>>>>
>>>>> Therefore, in the driver below I will assume that:
>>>>> 1. VIDIOC_DQBUF - trigger dma to start
>>>>
>>>> No. DMA typically starts when VIDIOC_STREAMON is called, although depending
>>>> on the hardware the start of the DMA may be delayed if insufficient buffers
>>>> have been queued. When the start_streaming op is called you know that STREAMON
>>>> has been called and that at least min_buffers_needed buffers have been queued.
>>>>
>>>>> 2. interrupt handler in driver - stop dma
>>>>
>>>> ??? No, this just passes the buffer that has been filled by the DMA engine
>>>> to vb2 via vb2_buffer_done. The DMA will continue filling the next queued buffer.
>>>>
>>>
>>> Hi,
>>> Just to be sure I got it all right:
>>> "The DMA will continue filling the next queued buffer" is usually the
>>> responsibility of the interrupt handler .
>>> Interrrupt will get the new buffer from list and trigger next dma
>>> transaction with that buffer.
>>> Is that Right ?
>>
>> Usually that's true. Again, I can't give absolutes because it depends on
>> the DMA hardware details. There tend to be two main types of DMA:
>>
>> 1) the DMA engine has pointers to the current and next frame: in that case
>> the irq handler has to update the pointers once the current frame finishes
>> the DMA.
>>
>> 2) the DMA engine has a list of descriptors describing each frame and that
>> links each frame to the next one. In that case the list of descriptors is
>> updated whenever a new buffer is queued. For engines like this the interrupt
>> function just returns the DMAed buffer and doesn't have to do anything else.
>>
>
> Hi,
>
> Is the first dma engine type above is usually used with contigous dma
> (videobuf2-dma-contig.h), while
> the second type referese to sg (scatter-gather) mode (videobuf2-dma-sg.h ) ?
Yes.
Hans
prev parent reply other threads:[~2016-01-30 12:27 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-01-18 16:26 dma start/stop & vb2 APIs Ran Shalit
2016-01-18 17:45 ` Hans Verkuil
2016-01-19 4:45 ` Ran Shalit
2016-01-19 7:33 ` Hans Verkuil
2016-01-30 11:55 ` Ran Shalit
2016-01-30 12:26 ` Hans Verkuil [this message]
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