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From: Lauri Kasanen <cand@gmx.com>
To: Takashi Iwai <tiwai@suse.de>
Cc: linux-mips@vger.kernel.org, tsbogend@alpha.franken.de, perex@perex.cz
Subject: Re: [PATCH 5/6 v2] sound: Add n64 driver
Date: Sun, 10 Jan 2021 09:15:36 +0200	[thread overview]
Message-ID: <20210110091536.b3bc5dce2ef9d6c94d3eb873@gmx.com> (raw)
In-Reply-To: <s5h5z45x24r.wl-tiwai@suse.de>

On Sat, 09 Jan 2021 21:54:12 +0100
Takashi Iwai <tiwai@suse.de> wrote:

> When the start starts, it copies the full period size data, and moves
> nextpos to period size while keeping pos 0.  And, at this moment, it's
> even possible that no enough data has been filled for the period
> size; this is practically a buffer underrun.
> Usually PCM core can catch the buffer underrun by comparing the
> current position reported by the pointer callback against the filled
> size, but in this case, PCM core can't know of it because the driver
> just tells the position 0.  This is one problem.
>
> Then, at the first period IRQ, the next period is copied, then nextpos
> becomes 2*period_size.  At this moment, pos = nextpos, hence it jumps
> from 0 to 2*periodsize out of sudden.  It's quite confusing behavior
> for applications.  That's the second problem.
>
> I guess that both problems could be avoided if n64audio_pointer()
> reports always nextpos instead of pos.

At first there was no nextpos, and _pointer() always reported pos. This
didn't work, the core played through the audio at chipmunk speed. So
there must be more that I don't understand here.

Let me describe the hw, perhaps a different approach would be better.
- the DMA unit requires 8-byte alignment and 8-divisible size (two
frames at the only supported format, s16be stereo)
- the DMA unit has errata if (start + len) & 0x3fff == 0x2000, this
must never happen
- the audio IRQ is not a timer, it fires when the card's internal
buffers are empty and need immediate refill

- Lauri

  reply	other threads:[~2021-01-10  7:16 UTC|newest]

Thread overview: 24+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-01-08  8:35 [PATCH 5/6 v2] sound: Add n64 driver Lauri Kasanen
2021-01-08  9:06 ` Takashi Iwai
2021-01-08 10:13   ` Lauri Kasanen
2021-01-09  7:23   ` Lauri Kasanen
2021-01-09  8:16     ` Takashi Iwai
2021-01-09 17:46       ` Lauri Kasanen
2021-01-09 18:17         ` Takashi Iwai
2021-01-09 20:54           ` Takashi Iwai
2021-01-10  7:15             ` Lauri Kasanen [this message]
2021-01-10 10:24               ` Takashi Iwai
2021-01-10 17:03                 ` Lauri Kasanen
2021-01-10 17:22                   ` Takashi Iwai
2021-01-10 17:41                     ` Lauri Kasanen
2021-01-11  8:05                       ` Takashi Iwai
2021-01-11  9:43                         ` Lauri Kasanen
2021-01-11 10:11                           ` Takashi Iwai
2021-01-11 12:02                             ` Lauri Kasanen
2021-01-11 15:25                               ` Takashi Iwai
2021-01-11 15:51                                 ` Lauri Kasanen
2021-01-13 11:57                                 ` Lauri Kasanen
2021-01-13 12:04                                   ` Takashi Iwai
2021-01-13 12:14                                     ` Lauri Kasanen
2021-01-13 12:38                                       ` Takashi Iwai
2021-01-13 12:49                                         ` Lauri Kasanen

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