[PATCH v2 09/24] mips/cpu: Expose play_dead()'s prototype definition

Josh Poimboeuf
2023-02-14T07:08:44Z

Include <asm/smp.h> to make sure play_dead() matches its prototype going
forward.

Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
---
arch/mips/kernel/smp-bmips.c | 1 +
1 file changed, 1 insertion(+)

diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c
index f5d7bfa3472a..df9158e8329d 100644
--- a/arch/mips/kernel/smp-bmips.c
+++ b/arch/mips/kernel/smp-bmips.c
@@ -38,6 +38,7 @@
#include <asm/traps.h>
#include <asm/barrier.h>
#include <asm/cpu-features.h>
+#include <asm/smp.h>

static int __maybe_unused max_cpus = 1;

--
2.39.1