From: Shaohui Zheng <shaohui.zheng@intel.com>
To: David Rientjes <rientjes@google.com>
Cc: Paul Mundt <lethal@linux-sh.org>,
Andrew Morton <akpm@linux-foundation.org>,
linux-mm@kvack.org, linux-kernel@vger.kernel.org,
haicheng.li@linux.intel.com, ak@linux.intel.com,
shaohui.zheng@linux.intel.com, Yinghai Lu <yinghai@kernel.org>,
Haicheng Li <haicheng.li@intel.com>
Subject: Re: [2/8,v3] NUMA Hotplug Emulator: infrastructure of NUMA hotplug emulation
Date: Fri, 19 Nov 2010 08:32:25 +0800 [thread overview]
Message-ID: <20101119003225.GB3327@shaohui> (raw)
In-Reply-To: <alpine.DEB.2.00.1011181321470.26680@chino.kir.corp.google.com>
On Thu, Nov 18, 2010 at 01:24:52PM -0800, David Rientjes wrote:
> On Thu, 18 Nov 2010, Shaohui Zheng wrote:
>
> > in our draft patch, we re-setup nr_node_ids when CONFIG_ARCH_MEMORY_PROBE enabled
> > and mem=XXX was specified in grub. we set nr_node_ids as MAX_NUMNODES + 1, because
> > we do not know how many nodes will be hot-added through memory/probe interface.
> > it might be a little wasting of memory.
> >
>
> nr_node_ids need not be set to anything different at boot, the
> MEM_GOING_ONLINE callback should be used for anything (like the slab
> allocators) where a new node is introduced and needs to be dealt with
> accordingly; this is how regular memory hotplug works, we need no
> additional code in this regard because it's emulated. If a subsystem
> needs to change in response to a new node going online and doesn't as a
> result of using your emulator, that's a bug and either needs to be fixed
> or prohibited from use with CONFIG_MEMORY_HOTPLUG.
>
> (See the MEM_GOING_ONLINE callback in mm/slub.c, for instance, which deals
> only with the case of node hotplug.)
nr_node_ids is the possible node number. when we do regular memory online,
it is oline to a possible node, and it is already counted in to nr_node_ids.
if you increment nr_node_ids dynamically when node online, it causes a lot of
problems. Many data are initialized according to nr_node_ids. That is our
experience when we debug the emulator.
mm/page_alloc.c:
/*
* Figure out the number of possible node ids.
*/
static void __init setup_nr_node_ids(void)
{
unsigned int node;
unsigned int highest = 0;
for_each_node_mask(node, node_possible_map)
highest = node;
nr_node_ids = highest + 1;
}
There is no conflict between emulator and CONFIG_MEMORY_HOTPLUG. A real node can be
onlined because we already set it as _possible_; if emulator is enabled, all the
nodes were marked as _possbile_ node, the real ndoe is also included in.
--
Thanks & Regards,
Shaohui
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next prev parent reply other threads:[~2010-11-19 1:53 UTC|newest]
Thread overview: 70+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-11-17 2:07 [0/8,v3] NUMA Hotplug Emulator - Introduction & Feedbacks shaohui.zheng
2010-11-17 2:08 ` [1/8,v3] NUMA Hotplug Emulator: add function to hide memory region via e820 table shaohui.zheng
2010-11-17 8:16 ` David Rientjes
2010-11-18 9:20 ` Shaohui Zheng
2010-11-18 21:16 ` David Rientjes
2010-11-19 0:12 ` Shaohui Zheng
2010-11-21 0:45 ` David Rientjes
2010-11-21 14:00 ` Américo Wang
2010-11-21 21:33 ` David Rientjes
2010-11-17 2:08 ` [2/8,v3] NUMA Hotplug Emulator: infrastructure of NUMA hotplug emulation shaohui.zheng
2010-11-17 8:16 ` David Rientjes
2010-11-17 7:51 ` Shaohui Zheng
2010-11-17 21:10 ` David Rientjes
2010-11-18 4:14 ` Shaohui Zheng
2010-11-18 6:27 ` Paul Mundt
2010-11-18 5:27 ` Shaohui Zheng
2010-11-18 21:24 ` David Rientjes
2010-11-19 0:32 ` Shaohui Zheng [this message]
2010-11-21 0:48 ` David Rientjes
2010-11-21 2:28 ` [patch 1/2] x86: add numa=possible command line option David Rientjes
2010-11-21 2:28 ` [patch 2/2] mm: add node hotplug emulation David Rientjes
2010-11-21 17:34 ` Greg KH
2010-11-21 21:48 ` David Rientjes
2010-11-21 23:08 ` [patch 2/2 v2] " David Rientjes
2010-11-22 0:56 ` Greg KH
2010-11-28 1:52 ` David Rientjes
2010-11-28 5:17 ` Greg KH
2010-11-30 0:04 ` David Rientjes
2010-11-21 14:26 ` [patch 1/2] x86: add numa=possible command line option Américo Wang
2010-11-21 21:46 ` David Rientjes
2010-11-22 15:43 ` Américo Wang
2010-11-21 15:14 ` [2/8,v3] NUMA Hotplug Emulator: infrastructure of NUMA hotplug emulation Li, Haicheng
2010-11-21 21:42 ` David Rientjes
2010-11-18 21:19 ` David Rientjes
2010-11-17 2:08 ` [3/8,v3] NUMA Hotplug Emulator: Userland interface to hotplug-add fake offlined nodes shaohui.zheng
2010-11-17 8:16 ` David Rientjes
2010-11-17 2:08 ` [4/8,v3] NUMA Hotplug Emulator: Abstract cpu register functions shaohui.zheng
2010-11-17 2:08 ` [5/8,v3] NUMA Hotplug Emulator: support cpu probe/release in x86 shaohui.zheng
2010-11-21 14:45 ` Américo Wang
2010-11-22 0:01 ` Shaohui Zheng
2010-11-22 15:51 ` Américo Wang
2010-11-22 23:29 ` Shaohui Zheng
2010-11-17 2:08 ` [6/8,v3] NUMA Hotplug Emulator: Fake CPU socket with logical CPU on x86 shaohui.zheng
2010-11-17 2:08 ` [7/8,v3] NUMA Hotplug Emulator: extend memory probe interface to support NUMA shaohui.zheng
2010-11-17 18:50 ` Dave Hansen
2010-11-17 21:18 ` David Rientjes
2010-11-17 21:55 ` Dave Hansen
2010-11-17 22:44 ` David Rientjes
2010-11-17 23:00 ` Dave Hansen
2010-11-17 23:17 ` David Rientjes
2010-11-18 16:59 ` Aaron Durbin
2010-11-18 4:48 ` Shaohui Zheng
2010-11-18 6:24 ` Paul Mundt
2010-11-18 21:28 ` David Rientjes
2010-11-18 21:31 ` David Rientjes
2010-11-18 4:36 ` Shaohui Zheng
2010-11-19 7:51 ` Shaohui Zheng
2010-11-19 16:36 ` Dave Hansen
2010-11-17 2:08 ` [8/8,v3] NUMA Hotplug Emulator: documentation shaohui.zheng
2010-11-17 23:06 ` Randy Dunlap
2010-11-18 2:31 ` Shaohui Zheng
2010-11-21 15:03 ` Américo Wang
2010-11-21 15:16 ` Li, Haicheng
2010-11-21 23:33 ` Shaohui Zheng
2010-11-22 16:04 ` Américo Wang
2010-11-22 23:23 ` Shaohui Zheng
2010-11-17 5:22 ` [0/8,v3] NUMA Hotplug Emulator - Introduction & Feedbacks Paul Mundt
2010-11-19 5:54 ` Shaohui Zheng
2010-11-17 9:26 ` Yinghai Lu
2010-11-18 2:03 ` Shaohui Zheng
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