[PATCH 05/22] sound: n64: Don't use GFP_DMA when calling dma_alloc_coherent()

Baoquan He
2022-02-19T00:53:48Z

dma_alloc_coherent() allocates dma buffer with device's addressing
limitation in mind. It's redundent to specify GFP_DMA when calling
dma_alloc_coherent().

[ 42.hyeyoo@gmail.com: Update changelog ]

Signed-off-by: Baoquan He <bhe@redhat.com>
Acked-by: Hyeonggon Yoo <42.hyeyoo@gmail.com>
---
sound/mips/snd-n64.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/mips/snd-n64.c b/sound/mips/snd-n64.c
index 463a6fe589eb..20386a855191 100644
--- a/sound/mips/snd-n64.c
+++ b/sound/mips/snd-n64.c
@@ -305,7 +305,7 @@ static int __init n64audio_probe(struct platform_device *pdev)
priv->card = card;

priv->ring_base = dma_alloc_coherent(card->dev, 32 * 1024, &priv->ring_base_dma,
- GFP_DMA|GFP_KERNEL);
+ GFP_KERNEL);
if (!priv->ring_base) {
err = -ENOMEM;
goto fail_card;
--
2.17.2