From mboxrd@z Thu Jan 1 00:00:00 1970 From: Kacper Wysocki Subject: slowing down dosemu? Date: Mon, 21 Feb 2005 01:14:06 +0000 Message-ID: <1108948446l.15234l.1l@comotion> Mime-Version: 1.0 Content-Type: multipart/signed; boundary="=-U2SEEgbVGG+nHDiWy3n+"; protocol="application/pgp-signature"; micalg=PGP-SHA1 Sender: linux-msdos-owner@vger.kernel.org List-Id: To: linux-msdos@vger.kernel.org --=-U2SEEgbVGG+nHDiWy3n+ Content-Type: text/plain; charset=us-ascii; DelSp=Yes; Format=Flowed Content-Disposition: inline Content-Transfer-Encoding: quoted-printable Cheers all, I recently tried Syndicate Wars, which I still own, in dosemu. I was =20 pleasantly surprised that dosemu ran it quickly. (dosbox is too slow =20 for this game). In fact, the game speed is too fast to be playable, and =20 I'm wondering whether there is anything I can do to slow things down. I've tried tweaking the cpuspeed configuration option, as well as =20 turning on the cycle counter, but things are still going too fast. =20 Maybe the game isn't using the rtc properly to time the game? any ideas greatly appreciated Cheers, Kacper --=20 I do not need HTML email, virus warnings or unsolicited forwards. Get my GnuPG public key from pgp.mit.edu. Signed mail preferred. Please encrypt where appropriate. --=-U2SEEgbVGG+nHDiWy3n+ Content-Type: application/pgp-signature -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (GNU/Linux) iD8DBQBCGTXe+LsaKQiaxYYRAmT8AJ9VDJbHa1XKYt3ndi3nYpTiWOv8vACffxas QdGyUxhI7L62uzj4V+AwdU0= =cSCm -----END PGP SIGNATURE----- --=-U2SEEgbVGG+nHDiWy3n+--