From mboxrd@z Thu Jan 1 00:00:00 1970 From: Kacper Wysocki Subject: Re: slowing down dosemu? Date: Thu, 24 Feb 2005 23:09:33 +0000 Message-ID: <1109286577l.25921l.1l@comotion> References: <421A2747.6070106@aknet.ru> Mime-Version: 1.0 Content-Type: multipart/signed; boundary="=-w0ENTR22o6k/s0xeNpQ9"; protocol="application/pgp-signature"; micalg=PGP-SHA1 Sender: linux-msdos-owner@vger.kernel.org List-Id: To: linux-msdos@vger.kernel.org --=-w0ENTR22o6k/s0xeNpQ9 Content-Type: text/plain; charset=us-ascii; DelSp=Yes; Format=Flowed Content-Disposition: inline Content-Transfer-Encoding: quoted-printable On 02/21/05 13:24:07, Stas Sergeev wrote: > Hello. >=20 > Kacper Wysocki wrote: >> Didn't have troubles with crashing, but never heard of dos32a before, > The crash usually happens if you press the key in the game intro =20 > to skip it. If you use mouse to skip it, then no crash. Does it =20 > work the same way for you? That assumes you are using dos4gw 1.8, =20 > which is what my Syndicate Wars have. With dos4gw 1.97 it works =20 > better (the real problem is not in dosemu and not even in dos4gw =20 > actually). My Syndicate Wars came with dos4gw 1.97, and pressing a key in the =20 intro doesn't crash anything. dos32a works nicely too. >> thanks! However, Syndicate Wars is still running too fast > Sorry, the bug appeared to have been fixed 3 days after 1.3.1 was =20 > released :( For some very strange reasons I thought the fix is in =20 > 1.3.1, but it appears not. Can you please try the CVS code? [snip] Syndicate Wars under the latest CVS version is still too fast to be =20 playable - no change from 1.2.1 nor 1.3.1 > What CPU do you have? I'm running a dual athlon mp 2400+ Cheers, Kacper --=-w0ENTR22o6k/s0xeNpQ9 Content-Type: application/pgp-signature -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (GNU/Linux) iD8DBQBCHl6x+LsaKQiaxYYRAhs0AKC62e+HOsKwQUHImIwXkgf8Bh10NgCfUFMm hf9kU5Mm2p/QKXPsIlbRGyU= =jU/g -----END PGP SIGNATURE----- --=-w0ENTR22o6k/s0xeNpQ9--