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From: Stian Sletner <stian@sletner.com>
To: stas.orel@mailcity.com
Cc: linux-msdos@vger.kernel.org
Subject: Re: Sound in Doom
Date: Wed, 19 Jun 2002 23:08:03 +0200	[thread overview]
Message-ID: <20020619230803.A32334@sletner.com> (raw)
In-Reply-To: <3CF2575B.60703@yahoo.com>; from stssppnn@yahoo.com on Mon, May 27, 2002 at 07:57:15PM +0400

* At 2002-05-27T19:57+0400, Stas Sergeev wrote:
: 
| Doom, Duke3d and the like games are *already* fully functional under
| dosemu and they work *with sound* (thanks to Vlad Romascanu for the
| info and hints on getting that games working with sound).  What you
| need is just to visit this page: dosemu.sourceforge.net/~stas

Thanks.  The patch applies and Doom2 runs, but I still don't hear
anything.  I verified that I get sound in Wolf3d (at least, some sounds
work, some don't and some get cut off), so I suppose it should've worked
now.  Any more hints?

-- 
Stian Sletner

  reply	other threads:[~2002-06-19 21:08 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-05-27 15:57 Sound in Doom Stas Sergeev
2002-06-19 21:08 ` Stian Sletner [this message]
  -- strict thread matches above, loose matches on Subject: below --
2002-06-26 22:24 Stas Sergeev
2002-06-26 23:17 ` Stian Sletner
2002-06-26 23:21   ` Bart Oldeman
2002-06-19 23:31 Stas Sergeev
2002-06-26 16:59 ` Stian Sletner
2002-05-26 22:44 Stian Sletner

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