From mboxrd@z Thu Jan 1 00:00:00 1970 From: "Mark J. Small" Subject: Re: Arggh, midi is driving me nuts. Date: Mon, 13 Jun 2005 17:43:47 -0300 Message-ID: <200506131743.47603.msmall@eastlink.ca> Mime-Version: 1.0 Content-Transfer-Encoding: 7BIT Return-path: Content-disposition: inline Sender: linux-msdos-owner@vger.kernel.org List-Id: Content-Type: text/plain; charset="us-ascii" To: linux-msdos@vger.kernel.org On June 13, 2005 03:48 pm, you wrote: > Hello. > > Mark J. Small wrote: > > troubleshooting using the tie fighter installer. It doesn't seem to work > > well with doesmu's midi stuff. > > If it is available for download, you > can open a bug report for that problem. Unfortunately, Tie Fighter is still fully copyrighted. I'm not willing to incur the revenge of Lucasarts by posting an ISO of my treasured CD. I found a free demo, and midi works fine with that. I also tried a demo of Sam and Max (another lucasarts game), and midi works well for that too. > > Digital sound is pretty choppy too when I play the game unless I set the > > resolution to 320x240. I guess an Athlon XP 2000 can't quite emulate an > > > > > early Pentium. > > No, its just that dosemu sound code > isn't perfect. You can try the following: > 1. "speed 0" command can make dosemu faster > 2. Running it under console usually gives > the better speed too. I assume that speed 0 is the same as settings the hogthreshold to 0. This helped, but not enough. The digital sound is great until I start a mission. Then the CPU must get bogged down when all of the graphics get going. Mark