From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stas Sergeev Subject: Re: Sound in Doom Date: Mon, 27 May 2002 19:57:15 +0400 Sender: linux-msdos-owner@vger.kernel.org Message-ID: <3CF2575B.60703@yahoo.com> Reply-To: stas.orel@mailcity.com Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: List-Id: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: linux-msdos@vger.kernel.org Hello. Stian Sletner wrote: > I know this has been discussed before, Sure. > I searched the archives but > couldn't deduce a clear answer. Very strange... > Is sound in Doom definitely out of the question, both now and in the > foreseeable future? Doom, Duke3d and the like games are *already* fully functional under dosemu and they work *with sound* (thanks to Vlad Romascanu for the info and hints on getting that games working with sound). What you need is just to visit this page: dosemu.sourceforge.net/~stas