Re: Sound in Doom

Stas Sergeev
2002-06-19T23:31:53Z

Hello.

Stian Sletner wrote:
> | need is just to visit this page: dosemu.sourceforge.net/~stas
> Thanks. The patch applies and Doom2 runs, but I still don't hear
> anything.
Please return to my page and find
out what patches you have to apply
to get this working. Applying only
the patch that is marked for doom's
sound, would be too trivial solution:)
(apply at lest the Sound Blaster patch
to get sound working, and for music
you'll have to apply even one more patch:)

> I verified that I get sound in Wolf3d
Wolf uses Single DMA mode, while Doom
is more problematic and requires Demand
mode, which doesn't work in the current
SB implementation in dosemu (still).
Might work in my implementation (SB patch).

> at least, some sounds
> work, some don't
Wolf uses OPL for some sounds rather
than DSP. This is neither implemented
in dosemu nor in my patch,
but here I have this working as well:)
(thanks to Vlad Romascanu again for
help on getting MIME opl emu working)
This may eventually appear on my page
some time after the main SB patch is
included, but don't hold your breath
for this (atleast software mixing is
also required).

> and some get cut off
My SB patch might cure also that.

> Any more hints?
You have to pay attention also to
other patches since they can also be
quite usefull.