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From: Jan Willem Stumpel <jstumpel@planet.nl>
To: linux-msdos@vger.kernel.org
Subject: Re: dosemu 1.1.3.9 user report
Date: Tue, 17 Dec 2002 18:58:44 +0100	[thread overview]
Message-ID: <3DFF65D4.6070002@my.home> (raw)

Stas Sergeev wrote:

> Nope... The fact that you got any sound at all from Duke3D
> without an immediate hang, is something very unusual. To get a
> sound from Duke3D and no hangs, this patch is a mandatory:
> http://dosemu.sourceforge.net/stas/dpmi_sti4a.diff Also read
> the comments about an adjustments you have to make to
> dosemu.conf after applying it.

I did, and now it works! A voice begins to utter threatening
language as soon as I select the difficulty level, and the game
goes on. In the demo there were only shooting sounds, etc. Maybe
voice synthesis is a different kind of task than making just "sounds".

Wolf3D still hangs at the start screen, however. At the bottom
right it says V1.1.

> Also please produce a log of a sound events (-D9+S) and mail it
> to me compressed, and maybe I'll see the problem.

I'll do that (as soon as I've found out how).

Regards, Jan



             reply	other threads:[~2002-12-17 17:58 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-12-17 17:58 Jan Willem Stumpel [this message]
  -- strict thread matches above, loose matches on Subject: below --
2002-12-16 22:09 dosemu 1.1.3.9 user report Stas Sergeev
2002-12-16 19:58 Stas Sergeev
2002-12-16 19:23 Stas Sergeev
2002-12-16 21:41 ` Jan Willem Stumpel
2002-12-16 22:15   ` Bart Oldeman
2002-12-15 19:45 dosemu 1.1.3.9 for testing Bart Oldeman
2002-12-16 18:49 ` dosemu 1.1.3.9 user report Jan Willem Stumpel
2002-12-16 19:17   ` Peter Jay Salzman
2002-12-16 19:49     ` Bart Oldeman

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