From mboxrd@z Thu Jan 1 00:00:00 1970 From: Jan Willem Stumpel Subject: Sound report Date: Wed, 22 Jan 2003 21:27:54 +0100 Sender: linux-msdos-owner@vger.kernel.org Message-ID: <3E2EFECA.1040109@my.home> References: <3E08C62C.6060204@yahoo.com> Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: List-Id: Content-Type: text/plain; charset="us-ascii" To: linux-msdos@vger.kernel.org I applied Stas's opl1a.diff to 1.1.4.6 and I got sound out of SB fmorgan! The sound is quite horrible (tweaking DIRECT_WRITE_FREQ in linux_sound.h helps a bit) but this is the first time I have heard any sound at all from this program in many years. I could never get it to work in Windows (DOS mode) with my present sound card. So, great. I now also get Nazi music out of Wolfenstein 3d. But the sound is very 'tinny', sounding almost as if it comes from a PC speaker, and the pitch seems to be too high (must confess I have no musical ear at all, maybe it just lacks bass sounds). Also, I can get either music or shooting sounds, but not both. With Duke 3d I ran the "setup" program, and selected "music card". Both "Soundblaster" and "Adlib" did not work. Starting Duke 3d gives the message Sound Blaster not responding on selected port. So I can get sound effects in Duke 3d, but still no music. Using kernel 2.4.16 + alsa + Soundblaster PCI 128 (= Ensoniq 1371), 800 MHz Athlon. Regards, Jan