From: Boszormenyi Zoltan <zboszor@freemail.hu>
To: linux-msdos@vger.kernel.org
Subject: Dosemu-1.1.5.2 vs. Linux-2.5.74-mm3
Date: Thu, 10 Jul 2003 11:56:58 +0200 [thread overview]
Message-ID: <3F0D386A.7040809@freemail.hu> (raw)
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Hi,
I am trying to play some games under dosemu.
With the latency, interactivity improvements and 1000Hz scheduling
in the latest development kernels, some of them (e.g. Supaplex - a
BoulderDash-like game) are unplayably fast, some of them does not start
and take up 100% CPU: Pinball Fantasies, Xmas Lemmings.
Sometimes when xdosemu startup, it does not accept keystrokes.
Sometimes it locks up with a screen:
Linux DOS emulator 1.1.5.2 $Date: 2003/06/14 $
Last configured at Thu Jul 10 10:50:52 CEST 2003 on linux
This is work in progress.
Please test against a recent version before reporting bugs and problems.
Submit Bug Reports, Patches & New Code to linux-msdos@vger.kernel.org or via
the SourceForge tracking system at
http://www.sourceforge.net/projects/dosemu
DPMI-Server Version 0.9 installed
Press F8 to trace or F5 to skip CONFIG.SYS/AUTOEXEC.BAT
Cursor blinks here^
Or the autoexec.bat runs to its end, I get the prompt, but the
keystrokes aren't accepted.
And with -D+k I get messages on boot.log like this:
KBD: port60 still has data
Dosemu eats 100% CPU when this happens, DOS must be polling the virtual
keyboard port...
This happens with or without the "-k" switch, with or without the "-D+k"
debug switch.
I used freedos for this test.
--
Best regards,
Zoltán Böszörményi
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reply other threads:[~2003-07-10 9:56 UTC|newest]
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