From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stas Sergeev Subject: Re: DOSEMU via inetd (for BBS games without the BBS) Date: Sun, 05 Oct 2003 00:33:47 +0400 Sender: linux-msdos-owner@vger.kernel.org Message-ID: <3F7F2EAB.7090305@yahoo.com> Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: List-Id: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: linux-msdos@vger.kernel.org Hello. Ryan Underwood wrote: > Actually, since the BBS doors are run in the local mode, no modemu is > necessary. I don't know where modemu is necessary at all:) It is a funny program, but I can't think about any real use for it (except for testing dosemu's recent ability to use the pty's). > They could be run against vmodem (in traditional BBS mode) Yes, and documenting the ability to run them remotely would be interesting. > Do you think it would be useful to generate some documentation for > running a local-mode-only local-mode-only? That doesn't sound like it will use the serial port by whatever means. But there are many possibilities. For example, the origins of that discussion are coming from a question about telnetting to a different COM ports of an already running dosemu. This is not possible to acomplish with vmodem at all, and that is not documented. > Do you have a better idea to get telnetd to execute the DOSEMU wrapper > besides hacking telnetd or telnetlogin? Surely. I always have an ideas:) Seriously though, what just comes in a mind first: how about adding a special user with the login shell being a dosemu wrapper?