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* Problem with VGA using xdosemu 1.2.1.0
@ 2004-06-03  0:33 ixnei
  0 siblings, 0 replies; 2+ messages in thread
From: ixnei @ 2004-06-03  0:33 UTC (permalink / raw)
  To: linux-msdos

Hello,

I am trying to run an old DOS game, and having difficulty as soon as it 
tries to go into VGA mode.  I get the following error, the game load 
halts, and I'm still in XDOSEMU:

> C:\BAM>bammain
> DOS/4GW Professional Protected Mode Run-time  Version 1.97
> Copyright (c) Rational Systems, Inc. 1990-1994
>
> BLOOD & MAGIC Copyright (C) 1996 by Tachyon Studios Inc..
> Developed by Tachyon Studios for Interplay Productions.
> BLOOD & MAGIC, FORGOTTEN REALMS and the TSR LOGO are Trademarks
> owned by TSR, Inc and are used under license.
>  
> Compiled Jan 03 1997 12:37:00
> 18631k free after platform initialization
>
> VGA card not found.
>         at line 51, file XMODDISP.CPP
>
> C:\BAM>

I tried using root account, and get the same error.  I also tried the 
<ctrl>-<alt>-f trick, but no difference.  Initially I had an .RPM 
installed (RH8.0 built from .src.rpm) - but then I uninstalled it, got 
the .tgz and did make/make install and used the FREEDOS b9r4 .tgz file. 
 It made no difference, I get the same error.  The only thing I haven't 
tried is compiling using something other than the default configure 
(like giving suid priviledges).

I can find no information at all on this error, or even simply on 
"XMODDISP".  I tried searching the mailing list archives for the past 
few years, but also came up empty.  One odd thing I noticed is that 
apparently the XMS default is 8MB; however the game states 18MB+ free (I 
set XMS to 32768 in dosemu.conf but game output unchanged).  I did get a 
log using "-D XcvQZihx", and it is at the following link (but gives no 
obvious indication to me that a problem occurred):

> http://ixnei.home.comcast.net/log.txt

Any ideas?  FWIW, I did get the SNDSETUP for this game working fine for 
digital sound - but still need to do some work for the midi part 
(adlib/midi port 0x388 conflict - need to play with 
modprobe/modules.conf/etc).


^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: Problem with VGA using xdosemu 1.2.1.0
@ 2004-06-03 18:45 Stas Sergeev
  0 siblings, 0 replies; 2+ messages in thread
From: Stas Sergeev @ 2004-06-03 18:45 UTC (permalink / raw)
  To: linux-msdos

Hello.

ixnei wrote:
> I am trying to run an old DOS game, and having difficulty as soon as it
This game is not available for
download, right?

>> VGA card not found.
>>         at line 51, file XMODDISP.CPP
>> C:\BAM>
>  I tried using root account, and get the same error.
You have to try it under console.
Make sure to have
$_console=(1)
$_graphics=(1)
in your dosemu.conf.
This will work for VGA modes, but
may not work for VESA modes.

> few years, but also came up empty.  One odd thing I noticed is that 
> apparently the XMS default is 8MB; however the game states 18MB+ free
This have nothing to do with XMS.

> (I set XMS to 32768 in dosemu.conf but game output unchanged).
Better luck with the $_dpmi option
instead.

> digital sound - but still need to do some work for the midi part 
> (adlib/midi port 0x388 conflict - need to play with 
> modprobe/modules.conf/etc).
No, this will not help.
Please see sound-usage.txt on how to
set up midi, and as for adlib, you'll
even need a standalone patch to dosemu.

^ permalink raw reply	[flat|nested] 2+ messages in thread

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2004-06-03  0:33 Problem with VGA using xdosemu 1.2.1.0 ixnei
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2004-06-03 18:45 Stas Sergeev

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