From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stas Sergeev Subject: Re: DOSemu 1.2.2/1.3.1 and GTA? Date: Sat, 07 Aug 2004 19:51:43 +0400 Sender: linux-msdos-owner@vger.kernel.org Message-ID: <4114FA8F.9000209@aknet.ru> References: <200403162119.17612.oak@welho.com> <4057642D.7040603@aknet.ru> <200407251341.52704.oak@welho.com> Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <200407251341.52704.oak@welho.com> List-Id: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: Eero Tamminen Cc: linux-msdos@vger.kernel.org Hello. Eero Tamminen wrote: > I'm having problems with GTA v1 (Grand Theft Auto) on SUSE 9.1. Earlier with > I tried both DosEmu 1.2.2 and 1.3.1, both have now a problem that GTA: Yes, GTA suffered multiple problems recently. I think everything is fixed in dosemu CVS right now. Try it, see if it helps. > - plays too fast (regardless of whether I have builtin game frame limiter Fixed already. The problem was in the code I copy/pasted from Wine sources, which presumed to be safe but appeared buggy. > - Keeping "accelerate" key down doesn't continue accelerating unless I > have some other keys down too. It's enough that I press&release another > key while keeping "accelerate" down to get "accelerate" "stick down". I can't reproduce that. Try different values of $_X_keycode, then also try under console with $_rawkeyboard=(1) (you may have difficulties setting up dosemu to work with VESA modes under console though). > - disabling either plugin_kbd_unicode or plugin_translate compile time > setting, but then compilation failed (both for unstable & stable version). OK, I (or someone else most likely:) will look at that later.