From mboxrd@z Thu Jan 1 00:00:00 1970 From: Julius Schwartzenberg Subject: Re: sound support (Re: XMS problem with Aladdin demo) Date: Wed, 09 Mar 2005 20:02:37 +0100 Message-ID: <422F484D.9040905@zgod.cjb.net> References: <422F3187.3070909@aknet.ru> Mime-Version: 1.0 Content-Transfer-Encoding: 7bit In-Reply-To: <422F3187.3070909@aknet.ru> Sender: linux-msdos-owner@vger.kernel.org List-Id: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: linux-msdos@vger.kernel.org Stas Sergeev schreef: > Hello. > > Julius Schwartzenberg wrote: > >> Any idea why it is only 'half' working? > > I can think of 2 things: either it is > a conflict with the linux driver, or > with dosemu. You can isolate the both > possibilities. > 1. Disable sound in dosemu config. > Then dosemu will not even try to grab > an OPL ports. Yes, SB won't work, but > Wolf might still be able to see Adlib, > and you'll be able to tell if it works > any better. I already tried this, but it doesn't seem to make any difference. Everything works exactly as when it is enabled, just without digital sound. > 2. Disable all the sound drivers in > linux and reboot the machine just in > case. Make sure they are still not > loaded after reboot. Maybe they configure > your card somehow that the DOS prog > starts having problems. I just tried it. Wolfenstein 3-D now is able to detect the OPL3 chip, but I can't hear anything (probably because the mixer isn't set). In Wacky Wheels, I also can't hear anything. When I set up the OPL3 chip in Linux, I specified it should use port 0x388 and not another port. I'm able to change this port to something else through the module settings. Would it be a good idea to change this value? Thanks, Julius