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From: legolas558 <legolas558@email.it>
To: linux-msdos@vger.kernel.org
Subject: Redneck Rampage noisy sound with DosEmu v1.4.0
Date: Tue, 22 Jul 2008 18:39:21 +0200	[thread overview]
Message-ID: <48860D39.3080009@email.it> (raw)

Hi all,

I am using Gentoo Linux, my kernel is at 1000 Hz, preemptive and 
tickless, CFQ scheduler is ON, these are my changes to the default 
dosemu.conf:

---------
$_graphics = (1)
$_hogthreshold = (0)
$_layout = "it"
$_mapping= "mapshm"
$_mouse_dev = "/dev/psaux"
$_mouse = "logitech"
$_mpu_base = (0x330)
$_sb_base = (0x220)
$_sb_dma = (1)
$_sb_dsp = "/dev/dsp"
$_sb_hdma = (5)
$_sb_irq = (5)
$_sb_mixer = "/dev/mixer"
$_sound = (on)
$_term_updfreq = (1)
$_vmemsize = (8192)
---------

I am running dosemu with niceness -18, I have tried to lower the Khz 
rate for audio quality, no matter what I change I keep getting noisy 
sound from Redneck Rampage. It's like a low-pass filter is used, and 
actually the high frequencies are noisy. I would say that my soundcard 
is incredibly full of static, if I did not know that dosemu was 
emulating it before passing input to the real hardware.

My processor is an Intel Centrino 1600 Mhz, I have 512MB of RAM. Has 
somebody got any suggestion?

I have already read 
http://osdir.com/ml/linux.msdos.general/2002-11/msg00120.html, setting 
hogthreshold to 0 did help a bit in game smoothness but nothing changed 
about the static noise which permeates all music.

I have tried reproducing an MP3 with mpxplay and it plays correctly.

Thank you,
--
  Daniele C.


                 reply	other threads:[~2008-07-22 16:39 UTC|newest]

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