From: legolas558 <legolas558@email.it>
To: linux-msdos@vger.kernel.org
Subject: Redneck Rampage noisy sound with DosEmu v1.4.0
Date: Tue, 22 Jul 2008 18:39:21 +0200 [thread overview]
Message-ID: <48860D39.3080009@email.it> (raw)
Hi all,
I am using Gentoo Linux, my kernel is at 1000 Hz, preemptive and
tickless, CFQ scheduler is ON, these are my changes to the default
dosemu.conf:
---------
$_graphics = (1)
$_hogthreshold = (0)
$_layout = "it"
$_mapping= "mapshm"
$_mouse_dev = "/dev/psaux"
$_mouse = "logitech"
$_mpu_base = (0x330)
$_sb_base = (0x220)
$_sb_dma = (1)
$_sb_dsp = "/dev/dsp"
$_sb_hdma = (5)
$_sb_irq = (5)
$_sb_mixer = "/dev/mixer"
$_sound = (on)
$_term_updfreq = (1)
$_vmemsize = (8192)
---------
I am running dosemu with niceness -18, I have tried to lower the Khz
rate for audio quality, no matter what I change I keep getting noisy
sound from Redneck Rampage. It's like a low-pass filter is used, and
actually the high frequencies are noisy. I would say that my soundcard
is incredibly full of static, if I did not know that dosemu was
emulating it before passing input to the real hardware.
My processor is an Intel Centrino 1600 Mhz, I have 512MB of RAM. Has
somebody got any suggestion?
I have already read
http://osdir.com/ml/linux.msdos.general/2002-11/msg00120.html, setting
hogthreshold to 0 did help a bit in game smoothness but nothing changed
about the static noise which permeates all music.
I have tried reproducing an MP3 with mpxplay and it plays correctly.
Thank you,
--
Daniele C.
reply other threads:[~2008-07-22 16:39 UTC|newest]
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