From: Frantisek Hanzlik <franta@hanzlici.cz>
To: Stuart Axon <stu.axon+dosemu-users@gmail.com>
Cc: dosEmu-list <linux-msdos@vger.kernel.org>
Subject: Re: 2nd reality not working
Date: Wed, 21 Jan 2009 11:10:58 +0100 [thread overview]
Message-ID: <4976F4B2.5020400@hanzlici.cz> (raw)
In-Reply-To: <838f4dc10901191409l27b72c68yabe7fc2cd627c2c8@mail.gmail.com>
Stuart Axon wrote:
> I just tried the classic demo 2nd reality + got a black screen
> http://www.pouet.net/prod.php?which=63
>
> However I am running in vmware, can anybody confirm if it runs in
> dosemu on a real machine ?
> --
I tried it on my one (Core2Duo E8200/2.66GHz, distribution kernel 2.6.27.9,
Fedora 10, Gnome 2.18, DOSEMU 1.4 with patches from SVN under X11), and
it seems as game run, but slowly. And what is interesting, this probably
relate with audio subsystem: with $_sound=(on) I have only black screen
and 100% CPU load. With $_sound=(2) /new audio code/ sound tolerably works,
but there are big differences in accordance with game sound setting.
When I measured duration between game start and appearance of
"A Future Crew Production" banner, then I got these interesting values:
- SB Pro Stereo, high quality - 4 min
- No sound, poor quality - 2 min 6 sec
- SB Pro Stereo, poor quality - 1 min 10 sec
- SB mono, high quality - 46 sec
- SB mono, poor quality - 25 sec
Maybe some other voodoos with dosemu.conf options will gain further
performance improvements, but I have no experiences in game area and
no time to fiddling with.
Regards,
Franta Hanzlik
next prev parent reply other threads:[~2009-01-21 10:10 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2009-01-19 22:09 2nd reality not working Stuart Axon
2009-01-19 22:16 ` Frank Cox
2009-01-19 22:27 ` Stu
2009-01-21 10:10 ` Frantisek Hanzlik [this message]
2009-01-21 11:43 ` Stuart Axon
2009-01-25 8:15 ` Frantisek Hanzlik
2009-01-25 22:50 ` Stuart Axon
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