From: "Jörn Engel" <joern@logfs.org>
To: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Cc: Andrew Morton <akpm@osdl.org>,
linux-sh <linux-sh@vger.kernel.org>, Greg KH <greg@kroah.com>,
Paul Mundt <lethal@users.sourceforge.net>,
LKML <linux-kernel@vger.kernel.org>,
MTD <linux-mtd@lists.infradead.org>, dwmw2 <dwmw2@infradead.org>
Subject: Re: [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit
Date: Sat, 22 Mar 2008 19:56:01 +0100 [thread overview]
Message-ID: <20080322185600.GE19347@logfs.org> (raw)
In-Reply-To: <1206211147.6324.48.camel@localhost.localdomain>
On Sat, 22 March 2008 18:39:07 +0000, Adrian McMenamin wrote:
> On Sat, 2008-03-22 at 19:32 +0100, Jörn Engel wrote:
>
> > Given that you have ignored most of my previous comments, NAK.
>
> Not good enough, frankly. What comments have I ignored? I didn't
> implement your suggestion that a void* memory type become be32* because
> it was totally inappropriate for a type that is passed in both be32 and
> le32 and as u8.
Your argument would make sense if referring to a transport layer where
some structure is just passed along as payload data. But you are
dereferencing a structure. And instead of declaring a structure, you
still do this:
((unsigned long *)sendbuf)[0] = cpu_to_be32(MAPLE_FUNC_MEMCARD);
((unsigned long *)sendbuf)[1] = cpu_to_be32(partition << 24 | num);
If that is a valid description of "appropriate" in your dictionary then
we clearly don't speak the same language. Even your own suggestion to
change the cast to (u32*) would have been an improvement.
> I'm sorry that you feel that way, but as you took the hump when I said
> that this:
>
> "Possibly the big-endian annotations need to trickly though the layers
> here as well."
>
> Isn't good english (and it's not) and asked you - twice - to explain
> what you meant. I cannot accept your summary.
s/trickly/trickle/
I tried to help you by a) reviewing the code and b) even converting the
function myself after deciding that you don't understand what I meant.
Clearly this didn't work. And maybe the problem is me, either because
my English is insufficient or I am a d***head. Quite possible.
But even if I am the problem, you should be able to understand
somebody's review comments and act accordingly. If not, I have a really
bad feeling about this. And I hope someone else has more patience than
me, because this code still needs work.
Jörn
--
It is better to die of hunger having lived without grief and fear,
than to live with a troubled spirit amid abundance.
-- Epictetus
next prev parent reply other threads:[~2008-03-22 18:56 UTC|newest]
Thread overview: 30+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-03-22 17:43 [PATCH] 0/3 - Add support for VMU flash memory and update maple bus driver on the SEGA Dreamcast Adrian McMenamin
2008-03-22 17:56 ` [PATCH] 1/3 mtd: add Kbuild support and makefile support for Dreamcast VMU Adrian McMenamin
2008-03-24 3:09 ` Paul Mundt
2008-03-22 18:03 ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Adrian McMenamin
2008-03-22 18:32 ` Jörn Engel
2008-03-22 18:39 ` Adrian McMenamin
2008-03-22 18:56 ` Jörn Engel [this message]
2008-03-24 2:08 ` Paul Mundt
2008-03-24 11:21 ` Jörn Engel
2008-03-24 12:06 ` Adrian McMenamin
2008-03-24 13:21 ` Jörn Engel
2008-03-24 13:58 ` Adrian McMenamin
2008-03-24 14:10 ` Jörn Engel
2008-03-24 14:43 ` Adrian McMenamin
2008-03-24 14:46 ` Paul Mundt
2008-03-24 14:54 ` Jörn Engel
2008-03-24 18:45 ` Andrew Morton
2008-03-24 23:11 ` Adrian McMenamin
2008-03-22 18:16 ` [PATCH] 3/3 maple: update bus driver to support Dreamcast VMU Adrian McMenamin
2008-03-24 3:33 ` Paul Mundt
2008-03-24 14:46 ` Jörn Engel
2008-03-24 15:06 ` Adrian McMenamin
2008-03-24 15:29 ` Jörn Engel
2008-03-24 15:51 ` Adrian McMenamin
2008-03-24 16:04 ` Jörn Engel
2008-03-24 17:07 ` Jörn Engel
2008-03-24 17:18 ` Adrian McMenamin
2008-03-24 17:38 ` Jörn Engel
2008-03-24 17:55 ` Adrian McMenamin
2008-03-24 19:54 ` Jörn Engel
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