From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stephen Rothwell Subject: linux-next: manual merge of the input tree with the jc_docs tree Date: Thu, 6 Apr 2017 11:06:12 +1000 Message-ID: <20170406110612.7156f854@canb.auug.org.au> Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Return-path: Received: from ozlabs.org ([103.22.144.67]:36357 "EHLO ozlabs.org" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1755924AbdDFBGO (ORCPT ); Wed, 5 Apr 2017 21:06:14 -0400 Sender: linux-next-owner@vger.kernel.org List-ID: To: Dmitry Torokhov , Jonathan Corbet Cc: Linux-Next Mailing List , Linux Kernel Mailing List , Martin Kepplinger , Mauro Carvalho Chehab Hi all, Today's linux-next merge of the input tree got a conflict in: Documentation/input/ff.rst between commit: 1e4390ae1015 ("Documentation: input: fix path to struct ff_effect's definition") from the jc_docs tree and commit: deeb1e902fbc ("Input: use svg files instead of xfig in force feedback documentation") from the input tree. I fixed it up (see below) and can carry the fix as necessary. This is now fixed as far as linux-next is concerned, but any non trivial conflicts should be mentioned to your upstream maintainer when your tree is submitted for merging. You may also want to consider cooperating with the maintainer of the conflicting tree to minimise any particularly complex conflicts. -- Cheers, Stephen Rothwell diff --cc Documentation/input/ff.rst index be742eec7aab,c30f185216a0..000000000000 --- a/Documentation/input/ff.rst +++ b/Documentation/input/ff.rst @@@ -106,13 -126,24 +126,24 @@@ allocate a new effect Effects are file descriptor specific. - See for a description of the ff_effect struct. You should - also find help in a few sketches, contained in files shape.fig and - interactive.fig. You need xfig to visualize these files. -See for a description of the ff_effect struct. You should also ++See for a description of the ff_effect struct. You should also + find help in a few sketches, contained in files shape.svg and interactive.svg: + + .. figure:: shape.svg - 3.3 Removing an effect from the device - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - int ioctl(int fd, EVIOCRMFF, effect.id); + Shape + + .. figure:: interactive.svg + + Interactive + + + Removing an effect from the device + ---------------------------------- + + :: + + int ioctl(int fd, EVIOCRMFF, effect.id); This makes room for new effects in the device's memory. Note that this also stops the effect if it was playing.