From: Jeff Layton <jlayton@poochiereds.net>
To: "J. Bruce Fields" <bfields@fieldses.org>
Cc: linux-nfs@vger.kernel.org
Subject: Re: [PATCH] nfsd: use a multithreaded workqueue for nfsd4_callbacks
Date: Mon, 12 Oct 2015 17:02:19 -0400 [thread overview]
Message-ID: <20151012170219.152d8ea8@synchrony.poochiereds.net> (raw)
In-Reply-To: <20151012202044.GL28755@fieldses.org>
On Mon, 12 Oct 2015 16:20:44 -0400
"J. Bruce Fields" <bfields@fieldses.org> wrote:
> On Mon, Oct 12, 2015 at 04:14:21PM -0400, Jeff Layton wrote:
> > On Mon, 12 Oct 2015 14:11:17 -0400
> > "J. Bruce Fields" <bfields@fieldses.org> wrote:
> >
> > > On Fri, Oct 09, 2015 at 05:39:23PM -0400, Jeff Layton wrote:
> > > > On Fri, 9 Oct 2015 17:24:59 -0400
> > > > "J. Bruce Fields" <bfields@fieldses.org> wrote:
> > > >
> > > > > On Sat, Oct 03, 2015 at 08:38:02AM -0400, Jeff Layton wrote:
> > > > > > I don't see any need to order callbacks with respect to one another.
> > > > >
> > > > > I thought the code in nfsd4_process_cb_update really depended on this.
> > > > > The locking it has is against nfsd threads, it probably assumes it's
> > > > > only run from a cb thread and that it's the only one running at a time.
> > > > >
> > > > > But I haven't reviewed it lately.
> > > > >
> > > > > --b.
> > > > >
> > > >
> > > > Yikes -- ok. That's not at all obvious. That should prob be documented
> > > > if so.
> > >
> > > Yes, my bad.
> > >
> > > > Yeah, ok...I guess you could end up with multiple threads racing to
> > > > tear down the cb_client and xprt and create a new one, and it looks
> > > > like the cl_cb_client and cl_cred pointers could get clobbered by new
> > > > ones in that case.
> > > >
> > > > Shouldn't be too hard to fix protecting those pointers with the
> > > > cl_lock. That said, I prob won't be able to spend time on it right now.
> > > > You can go ahead and drop that patch and I'll resend if/when I get
> > > > around to fixing that.
> > >
> > > What's the problem that this fixes exactly?
> > >
> >
> > Unnecessary serialization of callbacks?
> >
> > Not that that's necessarily a problem, but with the newer workqueue
> > implementation there is more overhead in running a single threaded
> > workqueue since it implies a rescuer thread and has to do extra work
> > to ensure that the jobs are run in sequential order.
> >
> > If that serialization is not actually needed, then it's better to move
> > it to a multithreaded workqueue.
>
> We'd still be serializing a lot of the same code, just using locks
> instead, wouldn't we?
>
> --b.
Any serialization would be per-clnt instead of global like it is today.
Also, we'd likely only serialize changes to some of the pointers
instead of the entire operation.
--
Jeff Layton <jlayton@poochiereds.net>
next prev parent reply other threads:[~2015-10-12 21:02 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-10-03 12:38 [PATCH] nfsd: use a multithreaded workqueue for nfsd4_callbacks Jeff Layton
2015-10-09 21:24 ` J. Bruce Fields
2015-10-09 21:39 ` Jeff Layton
2015-10-12 18:11 ` J. Bruce Fields
2015-10-12 20:14 ` Jeff Layton
2015-10-12 20:20 ` J. Bruce Fields
2015-10-12 21:02 ` Jeff Layton [this message]
2015-10-12 21:07 ` J. Bruce Fields
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