From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from smtp.kernel.org (aws-us-west-2-korg-mail-1.web.codeaurora.org [10.30.226.201]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by smtp.subspace.kernel.org (Postfix) with ESMTPS id 942AA171A1 for ; Mon, 22 May 2023 19:23:58 +0000 (UTC) Received: by smtp.kernel.org (Postfix) with ESMTPSA id D44E7C433EF; Mon, 22 May 2023 19:23:57 +0000 (UTC) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/simple; d=linuxfoundation.org; s=korg; t=1684783438; bh=A2H6GC4eKndBpAZDUyNhli+yUatkHx6u9mgxEnDvNQ4=; h=From:To:Cc:Subject:Date:In-Reply-To:References:From; b=1Km3TvwSWwP+6a1HT/aAxzhBp7Mr32vvuCyKqqVPz8zPH+X9U0tuhEXLgF0NQhv8f ktxpHPWzFg5I9Oxm5H/NtTzn4kth66VMb5O3H0EWdKhRFbk0u788qwDQ3JefyOhKnE qzoo+I6f9xqcial/IBQ2y6sZe0F+7UzLNs1ATYW8= From: Greg Kroah-Hartman To: stable@vger.kernel.org Cc: Greg Kroah-Hartman , patches@lists.linux.dev, Nicholas Kazlauskas , Qingqing Zhuo , Paul Hsieh , Daniel Wheeler , Alex Deucher , Sasha Levin Subject: [PATCH 6.1 043/292] drm/amd/display: Correct DML calculation to align HW formula Date: Mon, 22 May 2023 20:06:40 +0100 Message-Id: <20230522190406.979831455@linuxfoundation.org> X-Mailer: git-send-email 2.40.1 In-Reply-To: <20230522190405.880733338@linuxfoundation.org> References: <20230522190405.880733338@linuxfoundation.org> User-Agent: quilt/0.67 Precedence: bulk X-Mailing-List: patches@lists.linux.dev List-Id: List-Subscribe: List-Unsubscribe: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit From: Paul Hsieh [ Upstream commit 26a9f53198c955b15161da48cdb51041a38d5325 ] [Why] In 2560x1440@240p eDP panel, some use cases will enable MPC combine with RGB MPO then underflow happened. This case is not allowed from HW formula.  [How] Correct eDP, DP and DP2 output bpp calculation to align HW formula. Reviewed-by: Nicholas Kazlauskas Acked-by: Qingqing Zhuo Signed-off-by: Paul Hsieh Tested-by: Daniel Wheeler Signed-off-by: Alex Deucher Signed-off-by: Sasha Levin --- .../dc/dml/dcn31/display_mode_vba_31.c | 298 ++++++++++++------ .../dc/dml/dcn314/display_mode_vba_314.c | 298 ++++++++++++------ 2 files changed, 392 insertions(+), 204 deletions(-) diff --git a/drivers/gpu/drm/amd/display/dc/dml/dcn31/display_mode_vba_31.c b/drivers/gpu/drm/amd/display/dc/dml/dcn31/display_mode_vba_31.c index b612edb144172..77094035a26af 100644 --- a/drivers/gpu/drm/amd/display/dc/dml/dcn31/display_mode_vba_31.c +++ b/drivers/gpu/drm/amd/display/dc/dml/dcn31/display_mode_vba_31.c @@ -4305,11 +4305,11 @@ void dml31_ModeSupportAndSystemConfigurationFull(struct display_mode_lib *mode_l v->AudioSampleRate[k], v->AudioSampleLayout[k], v->ODMCombineEnablePerState[i][k]); - } else if (v->Output[k] == dm_dp || v->Output[k] == dm_edp) { + } else if (v->Output[k] == dm_dp || v->Output[k] == dm_edp || v->Output[k] == dm_dp2p0) { if (v->DSCEnable[k] == true) { v->RequiresDSC[i][k] = true; v->LinkDSCEnable = true; - if (v->Output[k] == dm_dp) { + if (v->Output[k] == dm_dp || v->Output[k] == dm_dp2p0) { v->RequiresFEC[i][k] = true; } else { v->RequiresFEC[i][k] = false; @@ -4317,107 +4317,201 @@ void dml31_ModeSupportAndSystemConfigurationFull(struct display_mode_lib *mode_l } else { v->RequiresDSC[i][k] = false; v->LinkDSCEnable = false; - v->RequiresFEC[i][k] = false; - } - - v->Outbpp = BPP_INVALID; - if (v->PHYCLKPerState[i] >= 270.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 2700, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 540.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 5400, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR2" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 810.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 8100, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR3" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[i] >= 10000.0 / 18) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 10000, - 4, - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - //v->OutputTypeAndRatePerState[i][k] = v->Output[k] & "10x4"; + if (v->Output[k] == dm_dp2p0) { + v->RequiresFEC[i][k] = true; + } else { + v->RequiresFEC[i][k] = false; + } } - if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[i] >= 12000.0 / 18) { - v->Outbpp = TruncToValidBPP( - 12000, - 4, - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - //v->OutputTypeAndRatePerState[i][k] = v->Output[k] & "12x4"; + if (v->Output[k] == dm_dp2p0) { + v->Outbpp = BPP_INVALID; + if ((v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr10) && + v->PHYCLKD18PerState[k] >= 10000.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 10000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[k] < 13500.0 / 18.0 && + v->DSCEnable[k] == true && v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 10000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR10" + } + if (v->Outbpp == BPP_INVALID && + (v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr13p5) && + v->PHYCLKD18PerState[k] >= 13500.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 13500, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[k] < 20000.0 / 18.0 && + v->DSCEnable[k] == true && v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 13500, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR13p5" + } + if (v->Outbpp == BPP_INVALID && + (v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr20) && + v->PHYCLKD18PerState[k] >= 20000.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 20000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->DSCEnable[k] == true && + v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 20000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR20" + } + } else { + v->Outbpp = BPP_INVALID; + if (v->PHYCLKPerState[i] >= 270.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 2700, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR" + } + if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 540.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 5400, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR2" + } + if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 810.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 8100, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR3" + } } } } else { diff --git a/drivers/gpu/drm/amd/display/dc/dml/dcn314/display_mode_vba_314.c b/drivers/gpu/drm/amd/display/dc/dml/dcn314/display_mode_vba_314.c index 3afd3c80e6da8..69516cfdbc64a 100644 --- a/drivers/gpu/drm/amd/display/dc/dml/dcn314/display_mode_vba_314.c +++ b/drivers/gpu/drm/amd/display/dc/dml/dcn314/display_mode_vba_314.c @@ -4403,11 +4403,11 @@ void dml314_ModeSupportAndSystemConfigurationFull(struct display_mode_lib *mode_ v->AudioSampleRate[k], v->AudioSampleLayout[k], v->ODMCombineEnablePerState[i][k]); - } else if (v->Output[k] == dm_dp || v->Output[k] == dm_edp) { + } else if (v->Output[k] == dm_dp || v->Output[k] == dm_edp || v->Output[k] == dm_dp2p0) { if (v->DSCEnable[k] == true) { v->RequiresDSC[i][k] = true; v->LinkDSCEnable = true; - if (v->Output[k] == dm_dp) { + if (v->Output[k] == dm_dp || v->Output[k] == dm_dp2p0) { v->RequiresFEC[i][k] = true; } else { v->RequiresFEC[i][k] = false; @@ -4415,107 +4415,201 @@ void dml314_ModeSupportAndSystemConfigurationFull(struct display_mode_lib *mode_ } else { v->RequiresDSC[i][k] = false; v->LinkDSCEnable = false; - v->RequiresFEC[i][k] = false; - } - - v->Outbpp = BPP_INVALID; - if (v->PHYCLKPerState[i] >= 270.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 2700, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 540.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 5400, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR2" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 810.0) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 8100, - v->OutputLinkDPLanes[k], - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - // TODO: Need some other way to handle this nonsense - // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR3" - } - if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[i] >= 10000.0 / 18) { - v->Outbpp = TruncToValidBPP( - (1.0 - v->Downspreading / 100.0) * 10000, - 4, - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - //v->OutputTypeAndRatePerState[i][k] = v->Output[k] & "10x4"; + if (v->Output[k] == dm_dp2p0) { + v->RequiresFEC[i][k] = true; + } else { + v->RequiresFEC[i][k] = false; + } } - if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[i] >= 12000.0 / 18) { - v->Outbpp = TruncToValidBPP( - 12000, - 4, - v->HTotal[k], - v->HActive[k], - v->PixelClockBackEnd[k], - v->ForcedOutputLinkBPP[k], - v->LinkDSCEnable, - v->Output[k], - v->OutputFormat[k], - v->DSCInputBitPerComponent[k], - v->NumberOfDSCSlices[k], - v->AudioSampleRate[k], - v->AudioSampleLayout[k], - v->ODMCombineEnablePerState[i][k]); - v->OutputBppPerState[i][k] = v->Outbpp; - //v->OutputTypeAndRatePerState[i][k] = v->Output[k] & "12x4"; + if (v->Output[k] == dm_dp2p0) { + v->Outbpp = BPP_INVALID; + if ((v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr10) && + v->PHYCLKD18PerState[k] >= 10000.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 10000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[k] < 13500.0 / 18.0 && + v->DSCEnable[k] == true && v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 10000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR10" + } + if (v->Outbpp == BPP_INVALID && + (v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr13p5) && + v->PHYCLKD18PerState[k] >= 13500.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 13500, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->PHYCLKD18PerState[k] < 20000.0 / 18.0 && + v->DSCEnable[k] == true && v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 13500, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR13p5" + } + if (v->Outbpp == BPP_INVALID && + (v->OutputLinkDPRate[k] == dm_dp_rate_na || v->OutputLinkDPRate[k] == dm_dp_rate_uhbr20) && + v->PHYCLKD18PerState[k] >= 20000.0 / 18.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 20000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + if (v->Outbpp == BPP_INVALID && v->DSCEnable[k] == true && + v->ForcedOutputLinkBPP[k] == 0) { + v->RequiresDSC[i][k] = true; + v->LinkDSCEnable = true; + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 20000, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + } + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " UHBR20" + } + } else { + v->Outbpp = BPP_INVALID; + if (v->PHYCLKPerState[i] >= 270.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 2700, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR" + } + if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 540.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 5400, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR2" + } + if (v->Outbpp == BPP_INVALID && v->PHYCLKPerState[i] >= 810.0) { + v->Outbpp = TruncToValidBPP( + (1.0 - v->Downspreading / 100.0) * 8100, + v->OutputLinkDPLanes[k], + v->HTotal[k], + v->HActive[k], + v->PixelClockBackEnd[k], + v->ForcedOutputLinkBPP[k], + v->LinkDSCEnable, + v->Output[k], + v->OutputFormat[k], + v->DSCInputBitPerComponent[k], + v->NumberOfDSCSlices[k], + v->AudioSampleRate[k], + v->AudioSampleLayout[k], + v->ODMCombineEnablePerState[i][k]); + v->OutputBppPerState[i][k] = v->Outbpp; + // TODO: Need some other way to handle this nonsense + // v->OutputTypeAndRatePerState[i][k] = v->Output[k] & " HBR3" + } } } } else { -- 2.39.2