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From: Greg KH <gregkh@linuxfoundation.org>
To: Danilo Krummrich <dakr@redhat.com>
Cc: rafael@kernel.org, bhelgaas@google.com, ojeda@kernel.org,
	alex.gaynor@gmail.com, wedsonaf@gmail.com, boqun.feng@gmail.com,
	gary@garyguo.net, bjorn3_gh@protonmail.com,
	benno.lossin@proton.me, a.hindborg@samsung.com,
	aliceryhl@google.com, airlied@gmail.com,
	fujita.tomonori@gmail.com, lina@asahilina.net,
	pstanner@redhat.com, ajanulgu@redhat.com, lyude@redhat.com,
	robh@kernel.org, daniel.almeida@collabora.com,
	rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
	linux-pci@vger.kernel.org
Subject: Re: [PATCH v2 07/10] rust: add `io::Io` base type
Date: Thu, 20 Jun 2024 16:53:20 +0200	[thread overview]
Message-ID: <2024062040-wannabe-composer-91bc@gregkh> (raw)
In-Reply-To: <20240618234025.15036-8-dakr@redhat.com>

On Wed, Jun 19, 2024 at 01:39:53AM +0200, Danilo Krummrich wrote:
> I/O memory is typically either mapped through direct calls to ioremap()
> or subsystem / bus specific ones such as pci_iomap().
> 
> Even though subsystem / bus specific functions to map I/O memory are
> based on ioremap() / iounmap() it is not desirable to re-implement them
> in Rust.

Why not?

> Instead, implement a base type for I/O mapped memory, which generically
> provides the corresponding accessors, such as `Io::readb` or
> `Io:try_readb`.

It provides a subset of the existing accessors, one you might want to
trim down for now, see below...

> +/* io.h */
> +u8 rust_helper_readb(const volatile void __iomem *addr)
> +{
> +	return readb(addr);
> +}
> +EXPORT_SYMBOL_GPL(rust_helper_readb);

<snip>

You provide wrappers for a subset of what io.h provides, why that
specific subset?

Why not just add what you need, when you need it?  I doubt you need all
of these, and odds are you will need more.

> +u32 rust_helper_readl_relaxed(const volatile void __iomem *addr)
> +{
> +	return readl_relaxed(addr);
> +}
> +EXPORT_SYMBOL_GPL(rust_helper_readl_relaxed);

I know everyone complains about wrapper functions around inline
functions, so I'll just say it again, this is horrid.  And it's going to
hurt performance, so any rust code people write is not on a level
playing field here.

Your call, but ick...

> +#ifdef CONFIG_64BIT
> +u64 rust_helper_readq_relaxed(const volatile void __iomem *addr)
> +{
> +	return readq_relaxed(addr);
> +}
> +EXPORT_SYMBOL_GPL(rust_helper_readq_relaxed);
> +#endif

Rust works on 32bit targets in the kernel now?

> +macro_rules! define_read {
> +    ($(#[$attr:meta])* $name:ident, $try_name:ident, $type_name:ty) => {
> +        /// Read IO data from a given offset known at compile time.
> +        ///
> +        /// Bound checks are performed on compile time, hence if the offset is not known at compile
> +        /// time, the build will fail.

offsets aren't know at compile time for many implementations, as it
could be a dynamically allocated memory range.  How is this going to
work for that?  Heck, how does this work for DT-defined memory ranges
today?

thanks,

greg k-h

  reply	other threads:[~2024-06-20 14:53 UTC|newest]

Thread overview: 48+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-06-18 23:39 [PATCH v2 00/10] Device / Driver and PCI Rust abstractions Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 01/10] rust: pass module name to `Module::init` Danilo Krummrich
2024-06-20 14:19   ` Greg KH
2024-06-20 16:10     ` Danilo Krummrich
2024-06-20 16:36       ` Greg KH
2024-06-20 21:24         ` Danilo Krummrich
2024-06-26 10:29           ` Danilo Krummrich
2024-06-27  7:33             ` Greg KH
2024-06-27  7:41               ` Danilo Krummrich
2024-07-09 10:15           ` Danilo Krummrich
2024-07-10 14:02           ` Greg KH
2024-07-11  2:06             ` Danilo Krummrich
2024-07-22 11:23               ` Danilo Krummrich
2024-07-22 11:35                 ` Greg KH
2024-08-02 12:06               ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 02/10] rust: implement generic driver registration Danilo Krummrich
2024-06-20 14:28   ` Greg KH
2024-06-20 17:12     ` Danilo Krummrich
2024-07-10 14:10       ` Greg KH
2024-07-11  2:06         ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 03/10] rust: implement `IdArray`, `IdTable` and `RawDeviceId` Danilo Krummrich
2024-06-20 14:31   ` Greg KH
2024-06-18 23:39 ` [PATCH v2 04/10] rust: add rcu abstraction Danilo Krummrich
2024-06-20 14:32   ` Greg KH
2024-06-18 23:39 ` [PATCH v2 05/10] rust: add `Revocable` type Danilo Krummrich
2024-06-20 14:38   ` Greg KH
2024-06-18 23:39 ` [PATCH v2 06/10] rust: add `dev_*` print macros Danilo Krummrich
2024-06-20 14:42   ` Greg KH
2024-06-18 23:39 ` [PATCH v2 07/10] rust: add `io::Io` base type Danilo Krummrich
2024-06-20 14:53   ` Greg KH [this message]
2024-06-21  9:43     ` Philipp Stanner
2024-06-21 11:47       ` Danilo Krummrich
2024-06-25 10:59   ` Andreas Hindborg
2024-06-25 13:12     ` Danilo Krummrich
2024-08-24 19:47   ` Daniel Almeida
2024-06-18 23:39 ` [PATCH v2 08/10] rust: add devres abstraction Danilo Krummrich
2024-06-20 14:58   ` Greg KH
2024-06-18 23:39 ` [PATCH v2 09/10] rust: pci: add basic PCI device / driver abstractions Danilo Krummrich
2024-06-20 15:11   ` Greg KH
2024-06-25 10:53   ` Andreas Hindborg
2024-06-25 13:33     ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 10/10] rust: pci: implement I/O mappable `pci::Bar` Danilo Krummrich
2024-06-19 12:04 ` [PATCH v2 00/10] Device / Driver and PCI Rust abstractions Viresh Kumar
2024-06-19 12:17   ` Greg KH
2024-06-19 12:42     ` Danilo Krummrich
2024-06-19 12:36   ` Danilo Krummrich
2024-06-20 10:05     ` Viresh Kumar
2024-06-20 11:09       ` Danilo Krummrich

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