From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: MIME-Version: 1.0 In-Reply-To: References: <1349159588-15029-1-git-send-email-yinghai@kernel.org> <1349159588-15029-2-git-send-email-yinghai@kernel.org> <20121002133303.GA502@kroah.com> <20121002174712.GA11843@kroah.com> <20121002204548.GC28663@kroah.com> Date: Tue, 2 Oct 2012 19:07:28 -0700 Message-ID: Subject: Re: [PATCH 01/10] device: add drivers_autoprobe in struct device From: Yinghai Lu To: Bjorn Helgaas , Len Brown Cc: Greg Kroah-Hartman , linux-pci@vger.kernel.org, ACPI Devel Maling List Content-Type: text/plain; charset=ISO-8859-1 Sender: linux-acpi-owner@vger.kernel.org List-ID: On Tue, Oct 2, 2012 at 5:00 PM, Yinghai Lu wrote: > On Tue, Oct 2, 2012 at 3:38 PM, Bjorn Helgaas wrote: > >> I don't know what the right answer is, but I do think it's better to >> resolve it inside PCI and ACPI rather than playing games with driver >> binding times in the driver core. > > is that ok to save that drivers_autoprobe bit in device.archdata for > ia64 and x86 that using acpi? updated patch to put the bit in pci_dev and acpi_device instead. please check attached patches. Yinghai