From: Danilo Krummrich <dakr@redhat.com>
To: Greg KH <gregkh@linuxfoundation.org>
Cc: Philipp Stanner <pstanner@redhat.com>,
rafael@kernel.org, bhelgaas@google.com, ojeda@kernel.org,
alex.gaynor@gmail.com, wedsonaf@gmail.com, boqun.feng@gmail.com,
gary@garyguo.net, bjorn3_gh@protonmail.com,
benno.lossin@proton.me, a.hindborg@samsung.com,
aliceryhl@google.com, airlied@gmail.com,
fujita.tomonori@gmail.com, lina@asahilina.net,
ajanulgu@redhat.com, lyude@redhat.com, robh@kernel.org,
daniel.almeida@collabora.com, rust-for-linux@vger.kernel.org,
linux-kernel@vger.kernel.org, linux-pci@vger.kernel.org
Subject: Re: [PATCH v2 07/10] rust: add `io::Io` base type
Date: Fri, 21 Jun 2024 13:47:27 +0200 [thread overview]
Message-ID: <ZnVoT4xJXtCDWixz@pollux> (raw)
In-Reply-To: <a43dc0512194042d762bf5bb5f1396d41fef5bce.camel@redhat.com>
On Fri, Jun 21, 2024 at 11:43:34AM +0200, Philipp Stanner wrote:
Please find a few additions below.
But as mentioned, please let us sort out [1] first.
[1] https://lore.kernel.org/lkml/ZnSeAZu3IMA4fR8P@cassiopeiae/
> On Thu, 2024-06-20 at 16:53 +0200, Greg KH wrote:
> > On Wed, Jun 19, 2024 at 01:39:53AM +0200, Danilo Krummrich wrote:
> > > I/O memory is typically either mapped through direct calls to
> > > ioremap()
> > > or subsystem / bus specific ones such as pci_iomap().
> > >
> > > Even though subsystem / bus specific functions to map I/O memory
> > > are
> > > based on ioremap() / iounmap() it is not desirable to re-implement
> > > them
> > > in Rust.
> >
> > Why not?
>
> Because you'd then up reimplementing all that logic that the C code
> already provides. In the worst case that could lead to you effectively
> reimplemting the subsystem instead of wrapping it. And that's obviously
> uncool because you'd then have two of them (besides, the community in
> general rightfully pushes back against reimplementing stuff; see the
> attempts to provide redundant Rust drivers in the past).
>
> The C code already takes care of figuring out region ranges and all
> that, and it's battle hardened.
To add an example, instead of reimplementing things like pci_iomap() we use
`Io` as base type providing the accrssors like readl() and let the resource
implement the mapping parts, such as `pci::Bar`.
>
> The main point of Rust is to make things safer; so if that can be
> achieved without rewrite, as is the case with the presented container
> solution, that's the way to go.
>
> >
> > > Instead, implement a base type for I/O mapped memory, which
> > > generically
> > > provides the corresponding accessors, such as `Io::readb` or
> > > `Io:try_readb`.
> >
> > It provides a subset of the existing accessors, one you might want to
> > trim down for now, see below...
> >
> > > +/* io.h */
> > > +u8 rust_helper_readb(const volatile void __iomem *addr)
> > > +{
> > > + return readb(addr);
> > > +}
> > > +EXPORT_SYMBOL_GPL(rust_helper_readb);
> >
> > <snip>
> >
> > You provide wrappers for a subset of what io.h provides, why that
> > specific subset?
> >
> > Why not just add what you need, when you need it? I doubt you need
> > all
> > of these, and odds are you will need more.
> >
>
> That was written by me as a first play set to test. Nova itself
> currently reads only 8 byte from a PCI BAR, so we could indeed drop
> everything but readq() for now and add things subsequently later, as
> you suggest.
I think it is reasonable to start with the most common accessors
{read,write}{b,w,l,q and maybe their relaxed variants.
We generate them through the `define_read!` and `define_write!` macros anyways
and the only difference between all the variants is only the size type (u8, u16,
etc.) we pass to the macro.
>
>
>
> > > +u32 rust_helper_readl_relaxed(const volatile void __iomem *addr)
> > > +{
> > > + return readl_relaxed(addr);
> > > +}
> > > +EXPORT_SYMBOL_GPL(rust_helper_readl_relaxed);
> >
> > I know everyone complains about wrapper functions around inline
> > functions, so I'll just say it again, this is horrid. And it's going
> > to
> > hurt performance, so any rust code people write is not on a level
> > playing field here.
> >
> > Your call, but ick...
>
> Well, can anyone think of another way to do it?
>
> >
> > > +#ifdef CONFIG_64BIT
> > > +u64 rust_helper_readq_relaxed(const volatile void __iomem *addr)
> > > +{
> > > + return readq_relaxed(addr);
> > > +}
> > > +EXPORT_SYMBOL_GPL(rust_helper_readq_relaxed);
> > > +#endif
> >
> > Rust works on 32bit targets in the kernel now?
>
> Ahm, afaik not. That's some relic. Let's address that with your subset
> comment from above.
I think we should keep this guard; readq() implementations in the arch code have
this guard as well.
Should we ever add a 32bit target for Rust we also don't want this to break.
>
> >
> > > +macro_rules! define_read {
> > > + ($(#[$attr:meta])* $name:ident, $try_name:ident,
> > > $type_name:ty) => {
> > > + /// Read IO data from a given offset known at compile
> > > time.
> > > + ///
> > > + /// Bound checks are performed on compile time, hence if
> > > the offset is not known at compile
> > > + /// time, the build will fail.
> >
> > offsets aren't know at compile time for many implementations, as it
> > could be a dynamically allocated memory range. How is this going to
> > work for that? Heck, how does this work for DT-defined memory ranges
> > today?
>
> The macro below will take care of those where it's only knowable at
> runtime I think.
>
> Rust has this feature (called "const generic") that can be used for
> APIs where ranges which are known at compile time, so the compiler can
> check all the parameters at that point. That has been judged to be
> positive because errors with the range handling become visible before
> the kernel runs and because it gives some performance advantages.
Let's add an exammple based on `pci::Bar` here.
As a driver you can optionally map a `pci::Bar` with an additional `SIZE`
constant, e.g.
```
let bar = pdev.iomap_region_sized::<0x1000>(0)?;
```
This call only succeeds of the actual bar size is *at least* 4k. Subsequent
calls to, let's say, `bar.readl(0x10)` can boundary check things on compile
time, such that `bar.readl(0x1000)` would fail on compile time.
This is useful when a driver knows the minum required / expected size of this
memory region.
Alternatively, a driver cann always fall back to a runtime check, e.g.
```
let bar = pdev.iomap_region(0)?;
let val = bar.try_readl(0x1000)?;
```
- Danilo
>
>
> P.
>
> >
> > thanks,
> >
> > greg k-h
> >
>
next prev parent reply other threads:[~2024-06-21 11:47 UTC|newest]
Thread overview: 48+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-06-18 23:39 [PATCH v2 00/10] Device / Driver and PCI Rust abstractions Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 01/10] rust: pass module name to `Module::init` Danilo Krummrich
2024-06-20 14:19 ` Greg KH
2024-06-20 16:10 ` Danilo Krummrich
2024-06-20 16:36 ` Greg KH
2024-06-20 21:24 ` Danilo Krummrich
2024-06-26 10:29 ` Danilo Krummrich
2024-06-27 7:33 ` Greg KH
2024-06-27 7:41 ` Danilo Krummrich
2024-07-09 10:15 ` Danilo Krummrich
2024-07-10 14:02 ` Greg KH
2024-07-11 2:06 ` Danilo Krummrich
2024-07-22 11:23 ` Danilo Krummrich
2024-07-22 11:35 ` Greg KH
2024-08-02 12:06 ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 02/10] rust: implement generic driver registration Danilo Krummrich
2024-06-20 14:28 ` Greg KH
2024-06-20 17:12 ` Danilo Krummrich
2024-07-10 14:10 ` Greg KH
2024-07-11 2:06 ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 03/10] rust: implement `IdArray`, `IdTable` and `RawDeviceId` Danilo Krummrich
2024-06-20 14:31 ` Greg KH
2024-06-18 23:39 ` [PATCH v2 04/10] rust: add rcu abstraction Danilo Krummrich
2024-06-20 14:32 ` Greg KH
2024-06-18 23:39 ` [PATCH v2 05/10] rust: add `Revocable` type Danilo Krummrich
2024-06-20 14:38 ` Greg KH
2024-06-18 23:39 ` [PATCH v2 06/10] rust: add `dev_*` print macros Danilo Krummrich
2024-06-20 14:42 ` Greg KH
2024-06-18 23:39 ` [PATCH v2 07/10] rust: add `io::Io` base type Danilo Krummrich
2024-06-20 14:53 ` Greg KH
2024-06-21 9:43 ` Philipp Stanner
2024-06-21 11:47 ` Danilo Krummrich [this message]
2024-06-25 10:59 ` Andreas Hindborg
2024-06-25 13:12 ` Danilo Krummrich
2024-08-24 19:47 ` Daniel Almeida
2024-06-18 23:39 ` [PATCH v2 08/10] rust: add devres abstraction Danilo Krummrich
2024-06-20 14:58 ` Greg KH
2024-06-18 23:39 ` [PATCH v2 09/10] rust: pci: add basic PCI device / driver abstractions Danilo Krummrich
2024-06-20 15:11 ` Greg KH
2024-06-25 10:53 ` Andreas Hindborg
2024-06-25 13:33 ` Danilo Krummrich
2024-06-18 23:39 ` [PATCH v2 10/10] rust: pci: implement I/O mappable `pci::Bar` Danilo Krummrich
2024-06-19 12:04 ` [PATCH v2 00/10] Device / Driver and PCI Rust abstractions Viresh Kumar
2024-06-19 12:17 ` Greg KH
2024-06-19 12:42 ` Danilo Krummrich
2024-06-19 12:36 ` Danilo Krummrich
2024-06-20 10:05 ` Viresh Kumar
2024-06-20 11:09 ` Danilo Krummrich
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