Re: [PATCH 2/2] Fix console handling during suspend/resume

Nigel Cunningham
2006-07-06T01:52:05Z

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Hi.

On Thursday 06 July 2006 11:15, Pavel Machek wrote:
> I have seen that before: Atomic snapshot used fpu copy in some wrong
> variants. Symptom was exactly that -- elevated preempt count --
> because fpu copy routine elevated it, then copied the task struct.
>
> But I thought we solved that problem...?

We did. We don't use memcpy for precisely that reason. 3DNOW memcpy was one of
the problem children. This would be a different creature though, wouldn't it?

Regards,

Nigel
--
Nigel, Michelle and Alisdair Cunningham
5 Mitchell Street
Cobden 3266
Victoria, Australia

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