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From: Neil Brown <neilb@suse.de>
To: Eyal Lebedinsky <eyal@eyal.emu.id.au>
Cc: linux-raid@vger.kernel.org
Subject: Re: simple question: where is internal bitmap stored?
Date: Wed, 13 May 2009 20:42:34 +1000	[thread overview]
Message-ID: <18954.42010.122591.899035@notabene.brown> (raw)
In-Reply-To: message from Eyal Lebedinsky on Wednesday May 13

On Wednesday May 13, eyal@eyal.emu.id.au wrote:
> If I have a live raid and want to enable bitmap then I do
> 	mdadm --grow /dev/md0 --bitmap=internal
> Does this bitmap use space in the already present header? If so then
> does this mean that the headers have enough reserve for this? Why
> not always use the bitmap then?

1/ Yes.
2/ Yes.
3/ because there are other reasons for not wanting a bitmap.
   Using a write-intent bitmap can cause a reduction in throughput.

   It is conceivable that having a bitmap should be the default, but
   it should definitely be options.

   In fact, ever array does has a default bitmap.  However that bitmap
   contains exactly one bit, and it cover the whole array.  It is the
   clean/active flag.  Defaulting to a few more bits is possibly a
   good idea...
> 
> If it carves extra space from the device which already has data
> (e.g. a fs) then surely this will be problematic.

Yes.  It surely would be.

NeilBrown

      reply	other threads:[~2009-05-13 10:42 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-05-13  8:37 simple question: where is internal bitmap stored? Eyal Lebedinsky
2009-05-13 10:42 ` Neil Brown [this message]

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